Here are some suggestions you might consider: I find the boxarts better to find your game. When I think about a game the first thing that comes to my mind are its logo & letterhead, the main menu and the boxart. I don't know why everybody thinks about the nord with horned helmet when they think about Skyrim, the first thing that comes to my mind is the empire symbol in metal that shows in the main menu. The first thing I think with Oblivion is the writing OBLIVION & the Imperial City and not a legionnaire. I only noticed the tiles were Skyrim & Oblivion because I know they are the first ones. At the mods list at the bottom I noticed you forgot to add to which game the mod was made for. A vital information. All those plus icons clutter the view, I see it's to show their existence or people would not use them, but they do clutter the view. There should have more spacing between sections with bigger headers. Without it the site looks too condensed and it gets tiresome fast. Consider reducing the amount of games, news and mods in the front page. There's too much scrolling to show nothing. By reducing one line of games you can already see part of the first news without scrolling, which will increase clicks to them. The front page is where you throw the baits to make people navigate the site, it's just a welcome page to give a glimpse of what's inside, if it has too many or too few content people will not consider clicking on anything.