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About trandolp

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FO4, Skyrim
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So I have Armorsmith Extended and Crafting Workbenches downloaded as well as several Armor mods with the patches to make them craft-able yet I can not see them at all to craft them. Does anyone know why this is? I can not even see some basic vanilla armors like Combat Armor. If any other information is needed I can gladly give it as this is really stumping me.
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So the specific mod I'll be using for an example is the Girl Next Door preset for Looks Menu. I've been having a lot of problems installing mods lately so I did a completely fresh install of FO4 and only downloaded the required mods for GND. This is the outcome. Does anyone have any idea as to what is going on? Here is the link for what it's supposed to look like http://www.nexusmods.com/fallout4/mods/12141/? (if anyone responds I may not be able to answer for about 3 hours as of this posting because I will be in my night class but I will respond asap so if you have any things to troubleshoot please just rattle them off and I really appreciate this!)
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Well this really sucks; now I need to either buy an external harddrive or something out of fear that i'll lose mods forever if my pc crashes
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My hard drive crashed and I lost everything I had. While going through and re-downloading mods I noticed that Elianora took her mods down (Apocalypse Accessories - Glasses - Scarves - Bags v1.1, Apocalypse Attire - CBBE v1.1, Eli's Armour Collection Remade v3.4, Eli's Rugged Outfits - CBBE v1.0, Rogue Outfit - CBBE by Alecu - Elianora v1.2, and Nuka Gear by Elianora - Ellise - DDProductions83 v1.1) specifically those. Is there anyway at all I can get them again? I understand they were taken down because of a few bad people stealing work but this really sucks as they were some of my favorite pieces of gear in my play through.
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Hey Emissary; I was looking at it and I couldn't figure it out. I am trying to use mods for my characters full appearance (body, face, eyebrows ect ect) and can't figure it out. Can you please give me a little more guidance?
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Fallout 4 - No sound mods work (apart from one)
trandolp replied to xLoCo99x's topic in Fallout 4's Discussion
I manually installed weapon sounds and it worked; but my game is constantly crashing. -
Sorry for the double post. The only mods I have installed are CBBE, Gorgeous Vault Girl and Misc Hairstyles. [02/02/2016 - 10:34:08AM] Papyrus log opened (PC-64) [02/02/2016 - 10:34:08AM] error: Native function SetOverrideVoiceType in empty state could find no matching function on linked type Actor. Function will not be bound. [02/02/2016 - 10:34:08AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [02/02/2016 - 10:34:08AM] Memory page: 128 (min) 512 (max) 153600 (max total) [02/02/2016 - 10:34:08AM] Maximum stack depth: 100 [02/02/2016 - 10:34:08AM] This is a script log only and does not contain information on any other part of the game, including crashes. [02/02/2016 - 10:34:08AM] Cannot open store for class "InstanceNamingRules", missing file? [02/02/2016 - 10:34:33AM] VM is freezing... [02/02/2016 - 10:34:33AM] VM is frozen [02/02/2016 - 10:34:34AM] Reverting game... [02/02/2016 - 10:36:05AM] Loading game... [02/02/2016 - 10:36:05AM] VM is thawing... [02/02/2016 - 10:36:08AM] error: Cannot call AddKeyword() on a None object, aborting function call stack: <unknown self>.aoscript.FlagObjectFinished() - "<unknown file>" Line ? [AO_Dogmeat_FindContainer (00043EED)].AODogmeatQuestScript.OnStageSet() - "<unknown file>" Line ? [02/02/2016 - 10:36:13AM] error: Cannot call AddKeyword() on a None object, aborting function call stack: <unknown self>.aoscript.FlagObjectFinished() - "<unknown file>" Line ? [AO_Dogmeat_FindItem (0004EFF2)].AODogmeatQuestScript.OnStageSet() - "<unknown file>" Line ? [02/02/2016 - 10:36:46AM] error: Object reference has no 3D stack: [ (0003C600)].Sound.play() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.playTakeoffSounds() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:46AM] error: Object reference has no 3D stack: [ (00043B9B)].Sound.play() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.playTakeoffSounds() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:46AM] error: (FF000FBF): cannot find variable named fDampRate. stack: [ (FF000FBF)].BirdCritterScript.SetAnimationVariableFloat() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:46AM] error: (FF000FBF): cannot find variable named fFlapSpeed. stack: [ (FF000FBF)].BirdCritterScript.SetAnimationVariableFloat() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:46AM] error: (FF000FBF): model was not loaded when we tried to play an animation on it (but it was disabled). stack: [ (FF000FBF)].BirdCritterScript.PlayAnimation() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:47AM] error: Failed to setup moving reference because it has no parent cell or no 3D stack: [ (FF000FBF)].BirdCritterScript.SplineTranslateToRefNode() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:47AM] error: (FF000FBF): cannot find variable named fDampRate. stack: [ (FF000FBF)].BirdCritterScript.SetAnimationVariableFloat() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:47AM] error: (FF000FBF): cannot find variable named fFlapSpeed. stack: [ (FF000FBF)].BirdCritterScript.SetAnimationVariableFloat() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:47AM] error: Object reference has no 3D stack: [ (0004515B)].Sound.play() - "<native>" Line ? [ (FF000FBF)].BirdCritterScript.flyToTree() - "<unknown file>" Line ? [ (FF000FBF)].BirdCritterScript.Waiting.OnTimer() - "<unknown file>" Line ? [02/02/2016 - 10:36:55AM] error: (FF001285): Actor is dead, cannot start combat. stack: [ (FF001285)].Actor.StartCombat() - "<native>" Line ? [DN092 (0001D806)].Fragments:Quests:QF_DN092_0001D806.Fragment_Stage_0076_Item_00() - "<unknown file>" Line ? [02/02/2016 - 10:36:57AM] error: (FF000F05): cannot play a None impact effect. stack: [ (FF000F05)].ObjectReference.PlayImpactEffect() - "<native>" Line ? [Active effect 2 on (00000014)].PowerArmorFXScript.OnAnimationEvent() - "<unknown file>" Line ? [02/02/2016 - 10:37:09AM] error: (00056331): the animation graph (SpecialCaseDoors) cannot currently process event "Open". stack: [ (00056331)].Default2StateActivator.PlayAnimationAndWait() - "<native>" Line ? [ (00056331)].Default2StateActivator.SetDefaultState() - "<unknown file>" Line ? [ (00056331)].Default2StateActivator.OnLoad() - "<unknown file>" Line ? [02/02/2016 - 10:38:01AM] VM is freezing... [02/02/2016 - 10:38:01AM] VM is frozen [02/02/2016 - 10:38:01AM] Reverting game... [02/02/2016 - 10:38:07AM] Loading game... [02/02/2016 - 10:38:07AM] VM is thawing... [02/02/2016 - 10:38:11AM] error: Cannot call AddKeyword() on a None object, aborting function call stack: <unknown self>.aoscript.FlagObjectFinished() - "<unknown file>" Line ? [AO_Dogmeat_FindContainer (00043EED)].AODogmeatQuestScript.OnStageSet() - "<unknown file>" Line ? [02/02/2016 - 10:38:49AM] VM is freezing... [02/02/2016 - 10:38:49AM] VM is frozen [02/02/2016 - 10:38:50AM] Saving game... [02/02/2016 - 10:38:50AM] VM is thawing...
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I don't have any settlement mods. [02/01/2016 - 08:58:06PM] Papyrus log opened (PC-64) [02/01/2016 - 08:58:06PM] error: Native function SetOverrideVoiceType in empty state could find no matching function on linked type Actor. Function will not be bound. [02/01/2016 - 08:58:06PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [02/01/2016 - 08:58:06PM] Memory page: 128 (min) 512 (max) 153600 (max total) [02/01/2016 - 08:58:06PM] Maximum stack depth: 100 [02/01/2016 - 08:58:06PM] This is a script log only and does not contain information on any other part of the game, including crashes. [02/01/2016 - 08:58:06PM] Cannot open store for class "InstanceNamingRules", missing file? [02/01/2016 - 08:58:25PM] VM is freezing... [02/01/2016 - 08:58:25PM] VM is frozen [02/01/2016 - 08:58:25PM] Reverting game... [02/01/2016 - 08:58:33PM] Loading game... [02/01/2016 - 08:58:35PM] VM is thawing... [02/01/2016 - 08:58:54PM] error: (FF0016D6): Actor is dead, cannot start combat. stack: [ (FF0016D6)].Actor.StartCombat() - "<native>" Line ? [DN092 (0001D806)].Fragments:Quests:QF_DN092_0001D806.Fragment_Stage_0076_Item_00() - "<unknown file>" Line ? [02/01/2016 - 08:58:55PM] error: (FF00108C): cannot play a None impact effect. stack: [ (FF00108C)].ObjectReference.PlayImpactEffect() - "<native>" Line ? [Active effect 1 on (00000014)].PowerArmorFXScript.OnAnimationEvent() - "<unknown file>" Line ? [02/01/2016 - 08:59:13PM] error: Cannot call AddKeyword() on a None object, aborting function call stack: <unknown self>.aoscript.FlagObjectFinished() - "<unknown file>" Line ? [AO_Dogmeat_FindContainer (00043EED)].AODogmeatQuestScript.OnStageSet() - "<unknown file>" Line ? [02/01/2016 - 08:59:13PM] error: (00056331): the animation graph (SpecialCaseDoors) cannot currently process event "Open". stack: [ (00056331)].Default2StateActivator.PlayAnimationAndWait() - "<native>" Line ? [ (00056331)].Default2StateActivator.SetDefaultState() - "<unknown file>" Line ? [ (00056331)].Default2StateActivator.OnLoad() - "<unknown file>" Line ? [02/01/2016 - 08:59:18PM] error: Cannot call AddKeyword() on a None object, aborting function call stack: <unknown self>.aoscript.FlagObjectFinished() - "<unknown file>" Line ? [AO_Dogmeat_FindItem (0004EFF2)].AODogmeatQuestScript.OnStageSet() - "<unknown file>" Line ?
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Yeah; Got all the way to concord when you fight the Deathclaw then I got a random CTD.Even cleared the entire settlement of materials.
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Well...I've installed everything up to my armor mods (so thats CBBE(never nude) Gorgeous VaultGirl Presets, True Storms, Darker Nights, Interiors Enhanced, Gore, Blood, Armor Keywords, Craft-able Ammo, Hair Styles, Better gun sounds; and no crash past character creator. It seems like its definitely an issue with some armor mod then.
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I just uninstalled every mod but left my ENB, FO4SE and ReShader on. I'll slowly start installing mods back until I get a crash then let you know what caused it.
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Since I took the update this morning I have been crashing upon loading in game. Here is my Papyrus log [02/01/2016 - 05:45:58PM] Papyrus log opened (PC-64) [02/01/2016 - 05:45:58PM] error: Native function SetOverrideVoiceType in empty state could find no matching function on linked type Actor. Function will not be bound. [02/01/2016 - 05:45:58PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [02/01/2016 - 05:45:58PM] Memory page: 128 (min) 512 (max) 153600 (max total) [02/01/2016 - 05:45:58PM] Maximum stack depth: 100 [02/01/2016 - 05:45:58PM] This is a script log only and does not contain information on any other part of the game, including crashes. [02/01/2016 - 05:45:58PM] Cannot open store for class "InstanceNamingRules", missing file? [02/01/2016 - 05:46:06PM] VM is freezing... [02/01/2016 - 05:46:06PM] VM is frozen [02/01/2016 - 05:46:06PM] Reverting game... [02/01/2016 - 05:46:14PM] Loading game... [02/01/2016 - 05:46:16PM] VM is thawing... [02/01/2016 - 05:46:16PM] Cannot open store for class "Fragments:Quests:QF_Patch_1_3DUPLICATE000_00249E55", missing file? If anyone could help me I would really appreciate it.
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I just went through and installed all the recommended mods for RealVision ENB (http://www.nexusmods.com/skyrim/mods/30936/?) and tried starting up my game. There were no crashes, but then the continue, new game, load game ect ect options never appeared. Does anyone know what may of caused this or how to fix it?