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ommakbteklo

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Everything posted by ommakbteklo

  1. I ran the conflict detector in FMM and it didn't find anything. FNVedit gave me the following errors: [00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord MODS[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord INAM[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord WNAM[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord WNM1[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord WMI1[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord SNAM[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord SNAM[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord XNAM[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord TNAM[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord NAM9[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord NAM8[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord DATA[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord DNAM[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord CRDT[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord VATS[00:22] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord VNAM[00:22] Background Loader: Errors were found in: 0001HceRifle "MA3 Assault Rifle" [WEAP:12000AE0][00:22] Background Loader: Contained subrecords: EDID OBND FULL MODL MODS ICON NAM0 REPL ETYP YNAM ZNAM MOD2 MWD1 MODS INAM WNAM WNM1 WMI1 SNAM SNAM XNAM TNAM NAM9 NAM8 DATA DNAM CRDT VATS VNAM Also it gave me a warning about a duplicate for Dead Money and Honest Hearts. An example is like this:[00:03] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"[00:03] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "CHAL" I tried removing the mod that gave the errors but it didn't fix the problem. I downloaded the GECK but couldn't find something to help me. What can I look for?
  2. Sure: -Weapons.of.the.New.Millenia.esm -CFWNV.esm -Mission Mojave-Ultimate Edition.esp -The Weapon Mod Menu.esp -Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp -Weapons.of.the.New.Millenia.Store.esp -Weapons.of.the.New.Millenia.Leveled.Lists.esp -M41A Pulse Rifle.esp -HaloRifleMod.esp -dD-Enhanced Blood Main NV.esp -No Ash and Goo.esp -A merged patch for: (FalloutNV.esm, DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm ,CFWNV.esm, Weapons.of.the.New.Millenia.Store.esp) -The Mod Configuration Menu.esp -FlashlightNVSE.esp All these come after the original New Vegas stuff like the DLCs and the starting weapon packs (like tribal mercenary caravan etc.) I thought about it but no one seems to have the problem other than me cuz i didn't find anything about my problem on the bugs forum. And its happening to 2 mods. I checked the sighting node in nifskope. Is there anything i can check in the GECK? I haven't used it before.
  3. Hey guys some guns are not hitting where they are supposed to when i aim down sights. The bullets are consistently going above where i am aiming with iron sights. Its happened to me with some mod weapons from Weapons of the New Millenia and CFWNV. Has anyone faced a similar problem before? I read the forums for the mods and there doesn't seem to be any mention of the problem I am having any ideas? Could Mission Mojave be a possible cause?
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