So, mostly as a learning experience, I've decided to tweak a few of the DMC Stylish animations to make them compatible with BBB (Better Bouncing Breasts). I've got the animation more or less finished, and I'm mostly satisfied with how it turned out; except that it acts weird in game. The animation in question is the TwoHandForward.kf; when the player character begins walking slowly forward with a two hand weapon drawn the animation plays fine, but it first "jumps" a little bit to the left. I've tried fixing this in blender by simply translating the entire animation slightly to the right but it didn't work, and I can't think of anything else that might work. I've included my modified animation and would so much appreciate any advice that helps me get this sorted out. Thanks in advance.