OK so basically I made this mod called Ancient Soul Trap (Details on steam workshop) and my original script writer dropped out of contact so I need someone who can rewrite the script to add a Custom Black Soul Gem (Empty) to inventory basically I'm trying to remake WOW's old Soul Siphon spell cause I'm sick of hunting for black soul gems every 5 mins. to that end the current mod works but I want to make some adjustments as currently here's my issues: Inventory can become clogged with hundreds of empty soul shards (Value 0 empty & filled)I want to make tired spell variations for Adept, Expert, & Master but my scriptwriter's MIA so I can't edit the script at all So for issue 1 I have an answer but I don't know if its at all possible I want to add a decay timer of 10sec to the empty Soul Shards so if the spawn on hit generates many shards all the empties just vanish while the filled ones remain, I also want to change the model of my soul shard to a different gem (one of the flawless ones) & its weight down from 1 to 0.1, the weight I can probably figure out in the Creation kit but I'm not sure the rest is even possible. Lastly I'm working on another spell one to make a trueish Necromancer essentially I want it to work like Summon Dead Thrall in which it revives 1 (2 with perk) nearby corps as an un-timed Zombie My spells in this regard are going to be Summoning "armies" the first one will use corpses to summon Skeletons up-to 5 (10 with Perk) at once But I'm not sure how to set the limits for this or again even if its possible to adjust the limit of summons per spell, The Second spell here will Summon 5-10 Dead Thralls I don't plan on any Deadric variations for these but would like some help if anyone can please. Again my questions are: Can I make a De-spawn timer on inventory items? if so how? Can I alter the model of a black soul gem empty/filled? if so how? Can I alter the Spawn limit of Conjuration spells? if so how? Are you willing to help me with the creation processes / Scripting?if so to number 4 please PM me here so we can get started I'll explain all the details in the PM's you will also receive credit for your work on my Workshop Page(s) For those who made it this far thank you for your time and I look forward to all your responses / any help you can provide have a nice day.