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CiobyKpK1

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Everything posted by CiobyKpK1

  1. In response to post #81717723. #81973338, #82526543 are all replies on the same post. If you don't like it, go and play more complete games with better editing tools and mods ... oh wait Bethesda is the only one that openly gives you their tools to edit the game in every detail. There are some games I still play that you can't even mod, or if you mod, there are visible bugs.
  2. Hi. I'm basically trying to apply a disease or spell on the character after he equips an item (Umbra) and the disease should upgrade to another if enough time passes (this might be easy to do once I understand the other parts) with the player not killing anything or anyone. I can't even seem to find the correct script that checks or activates like OnPlayerKill or when the player kill count increases (which should be a value saved in the game cause you can see it in your achievements). So Basically OnEquip item Begin apply the disease then do a loop until the player kills someone with a check if too much time passed and the disease should progress on player kill remove the disease completely and start a new timer (I'll have to figure out the details) End Or another question, is there like an editor that predicts what you want to do or just gives you options like Visual Studio does? Cause my main issue is I don't really speak the language and basic tutorials are nice but none of them have the "OnPlayerKill" option explained and google is really returning bad results when I try to figure it out myself. thanks in advance
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