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Velaux

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Everything posted by Velaux

  1. I'm not sure why you'd find it hard. I kill elder/ancient dragons very quickly with dual cast incinerate or whatever. With the 2 damage perks it does 198 damage. Much more with a fortify destruction potion. More with aspect of terror, but that's a bug so I'm ignoring it. That's comparable to even the most tweaked out archer, since one can attack more often than them. This is even without lots of -cost, just using highborn and/or mana potions. Well, you're gimping yourself. Not using full or near full -cost% is like not using smithing as an archer/meleer. If that's what's fun for you then of course that's cool, but one shouldn't say the class isn't powerful because you don't want to use its most powerful feature. With dragons and end of dungeon bosses you can just use highborn though. Easy peasy even with minimal -cost. re: Breton vs High elf, Bretons are definitely better defensively, and that 80% magic resist is certainly appealing, but High Elf is far, far better early on imo. That's when you have real magicka issues, and that +50 and highborn is incredibly useful. With -cost that advantage fades away, but frankly 25% magic resistance isn't that great at that point either - by then you've got godly enchants and potions to give great resists regardless of race.
  2. It's easy. Stunlock everything, use an atronach to tank while you regen magicka, calm everything, fury rooms of enemies until only one is left, etc. Lots of ways to slice and dice them, though destruction is always the main damage dealer, unless you do some type of hybrid like dagger+illusion. It has the most control of any class - you can cripple a room, calm everything then walk away, etc. Always safe. I wouldn't recommend armor personally, as you should never be getting hit, really. Arrows are easily dodged (or let them shoot your atronach/thrall), and nothing should be getting near enough to melee you. Level 1-10 you need to be careful, because you don't have much magicka/spell skill/-cost so you can't afford to waste much. As always mages are weakest here, but not unduly so. Level 11-20 starts to get easier, you get impact and enough magicka to start doing what you want. 21+ is a walk in the park. With free spells you can do whatever you want. That's all for a pure mage, my favorite class in every game that has it :P Hybrids would obviously be different. Personally I get all the magics+enchant+alchemy. Fortify destruction potions are nice to speed things up (and easy to make), plus you can make resistance potions for dragons, that sort of thing. You could go sneak instead, sneak+quiet casting is pretty funny. The strongest/most important perks are destruction and either illusion or conjuration (for control, otherwise you have to dodge 5 arrows at once). The rest is just gravy, whatever you find fun really. Personally I find it the second strongest class/playstyle, behind broken archers obviously.
  3. Currently the Augmented flames/frost/shock abilities don't work on runes. Could someone make a mod that fixes this pretty please? :>
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