I'd please like to request what should be (at least in theory, I think) a very easy mod to make:
The request is a mod which lets one adjust stronger spells and skills custom limits "per rest" (for example, a sorcerer can only use maelstrom or meteoron twice per each rest, and so on).
The idea is to make the game harder / more interesting / challenging and balance out overpowered spells. The mod is to be used with Custom Difficulty Tweaks, Dullahan Modular Vocation Overhaul, and Durnehviir Dynamic Enemy Encounters. Three mods which I find essential for the ideal Dragon's Dogma 2 experience, as they already do a lot to balance out a game which otherwise scales very poorly and quickly gets way too easy and trivial.
Thank you very much for reading my humble request : )
PS: an autorun toggle key mod would also be great.