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Muckbeast

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    Dragon Age 2
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    Planescape Torment

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  1. I would love to see this. So many of the cloaks look terrible also.
  2. The whole thing about Mimir's head is really cool, but having that face dangling off my belt creeps me the heck out. I'd love a mod that just visually removed it. Thanks!
  3. Agree there is no reason to have this in a single player game. Super lame. :(
  4. A MOD that reveals all map markers in a zone when you do the statue ascension would be AMAZING. Or auto reveal everything when using far sight. The first time I revealed a map and marked things with far sight, it was interesting (starter zone). Second time it was pretty tedious and I missed things a few things which was annoying. (Valley of Eternal Spring). Third time it was downright miserable. (Ares) I am unaware of an upgrade that helps with this and I have a feeling you have to start all over in NewGame+. UGH! Really digging the game but this feature is pretty obnoxious, tedious, frustrating, and boring. A mod to solve it would be incredible.
  5. Yeah, the lack of an SDK is the dominant reason and also the way that Ubisoft packages the game data and their naming conventions make it really difficult to know what each file is. I posted a thread kinda similar to this one last year which got no traction whatsoever, unfortunately. It's a shame as AC Odyssey and Breakpoint are two games I'd dearly love to mod. I agree with Muckbeast that Odyssey has a great foundation - the game world is immense and feels so alive. I also love Breakpoint's location (Auroa), lots of different biomes. Unfortunately they both suffer from 'wide as an ocean but shallow as a pond' syndrome when it comes to gameplay mechanics, enemy variety and variety of missions. So much potential for modding..... It was not too long ago that NO games had mod tools and yet stuff like Mass Effect, Dragon Age, etc. still got heaps of mods. Diablo 2 had massive total conversions with ZERO mod tools. Has the fact that some games have mod tools basically made modders disinterested in even messing with games that don't? Your thread is indeed hauntingly similar to mine. Yikes. Is there any hope of more serious mods for Odyssey? Is there any way to get modders more interested in it?
  6. Hey modders, Ubisoft released data that more people were playing Odyssey in Dec 2020 than back in Dec 2019. This game has serious LEGS and is going to be around for quite some time. So jumping into this mod scene definitely is worth the investment. So far the mods seem to be primarily model replacement/tweaks/recolors. Then of course many of the usual graphical enhancements you see for all games. What is holding back the mod community from really digging in here? Just some ideas/possibilities: Flying mounts or flying winged shoes.Player housing. New abilities. (Maybe porting some over from Valhalla).New weapon models entirely. More fleshed out/permanent romances.Monsters as potential rare mercs. Additional bosses and features added to forts and conquests to make them even more exciting.What else?The foundation of this game is tremendous. If the modding scene could pick up a little, the huge player base of the game would really respond!
  7. Great game, but sometimes the pointless running back and forth gets really old. Right now I maxed my roll and I use that to go a little faster, but hammering the space bar all the time is obnoxious and looks ridiculous. Plus guards hate it when I have my weapons drawn. I used Authotkey to create myself an autorun macro which helps some, but I really wish Geralt ran like 5 times as fast. Some kind of fast travel/teleport back to town would be amazing too. Anything like this anywhere? I've searched high and low.
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