Yeah, the lack of an SDK is the dominant reason and also the way that Ubisoft packages the game data and their naming conventions make it really difficult to know what each file is. I posted a thread kinda similar to this one last year which got no traction whatsoever, unfortunately. It's a shame as AC Odyssey and Breakpoint are two games I'd dearly love to mod. I agree with Muckbeast that Odyssey has a great foundation - the game world is immense and feels so alive. I also love Breakpoint's location (Auroa), lots of different biomes. Unfortunately they both suffer from 'wide as an ocean but shallow as a pond' syndrome when it comes to gameplay mechanics, enemy variety and variety of missions. So much potential for modding..... It was not too long ago that NO games had mod tools and yet stuff like Mass Effect, Dragon Age, etc. still got heaps of mods. Diablo 2 had massive total conversions with ZERO mod tools. Has the fact that some games have mod tools basically made modders disinterested in even messing with games that don't? Your thread is indeed hauntingly similar to mine. Yikes. Is there any hope of more serious mods for Odyssey? Is there any way to get modders more interested in it?