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Posts
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Everything posted by Reskal
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Cool, ty :thumbsup:
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Hello all, i have the steam version of Morrowind GOTY, and would like to install Tamriel Rebuilt and OpenMW. I found TR, but to OpenMW, there are that many files with that name, i just don't find the mod itself. Can someone help me ?
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Edit: there is a spell in my spellbook, called "midas unsommon". Sigh. Sorry and have a nice weekend guys & girls :tongue:
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Hi, haven't found a information i could use to get rid of my cheese- and pumpkin-atronach once used. I tried console command "set playeranimalcount to 0" but did nothing. Is there a spell or another way to get rid of pets ? I feel somehow...strange..when walking through town with those mates..
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Do OOO and Oblivion War Cry - New Dimension work together ?
Reskal replied to Reskal's topic in Oblivion's Discussion
For the records, the answer is: OOO, Fran's, Oblivion WarCry (the original one by Lazarus) and FCOM are definitely incompatible with OWC-ND. However, you can use WAC as long as you don't use its Overspawn.esp. Source: http://www.gamesas.com/oblivion-warcry-new-dimension-t80266.html -
I had Better Cities also and actually i'm sitting in the Mages Guild in Chorrol and are trapped also. Deinstalled Better Cities but did not help. I mean 8 years later you might still live to read that, not sure if you still care for that problem. Not sure what i do in 8 years. Maybe i try playing Oblivion without Better Cities.
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Mage-guild in Chorrol has no door anymore..
Reskal replied to Reskal's topic in Oblivion's Discussion
thank you, good to know.. -
..annoying is, that i'm inside the mage guild and cannot get out anymore. Its just a grey hole in the wall, where former the door was. I deinstalled "Better Cities" and "Oblivion War Cry - New Dimension" actually but the hole in the wall remains, i cannot get out anymore. Is this my death trap where i have to start all over ?
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Ok, thanks both for the help, will try that mod out.
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Sorry i don't understand. I don't have voices with many npc, only very few i hear speak. Lips moving do they often, especially when i want to raise my standing with them.
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Well i think i installed the things, in Vortex tall is green. And i overwrote something because there was a conflict but there were many conflicts in loadorder. Where are the voces in Oblivion saved ? And my ingame Worldmap is mixed up severly also, very hard to find a location. Here is a list of my mods as shown in Vortex: Oblivion Mod Manager Adrenaline Oblivion Unofficial Oblivion Patch Updated Leviathans Soulgems Unofficial Shivering Isles Patch Official Oblivion 12416 Patch Realistic Leveling 1_14 Better Cities Primary Resources Better Cities OBSE Elys Universal Voice Midas magic FUll 0961a Oblivion War Cry New Dimension Oblivion War Cry New Dimension part 1 Oblivion War Cry New Dimension part 2 Oblivion War Cry New Dimension part 3 Oblivion War Cry New Dimension part 4 Oblivion War Cry New Dimension part 5 Angalayond Cey Version 2.00 Bash Installers Bash Mod Data Unofficial Shivering Isles patch.esp
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All voices disappeared, the only voice left is the one of a green orc in the market district, searching for a strange thing, he is pretty weird..but all others speakers are silent, can i get the voices back anyhow ?
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yes i have it installed via Vortex, but still have that problem Edit: i hadn't installed it right, now its working, thx for the hint.:)
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Thanks for the answer, kind of you trying to help out. I should have been more exact, actually the game is in german(germany here, maybe it just read the localization) and i want it to be in english. The whole texts are a mess anyway, most is in english but the menu is in german most part. I tried your hint but it changed nothing unfortunatelly. And another problem occured, since this thread is about Warcry i ask also, maybe someone knows: the dialogue of npc is lasting only 2 seconds, can i make it last longer ? I cannot read it
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I checked the readme but found nothing. In the description of the mod is told that there are several languages, i would like to have it in english please, can someone help me ? I play it over Steam, but the usual procedure via settings/language in the steam client does not work for me, cause i have no language-tab in the oblivion-settings of steam.
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Sad that one only can play one overhaul at the same time;) Thx for the link, i will try out Maskar's too then
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I heard of Warcry, Francesocs, Marts and Oscuros, are there others ? Im looking for a overhaul to make the game rich with items and quests and make it harder too. Tried out Francescos years ago, i think Oscuros also but that one doesnt do much as it looked. Warcry seems to be pretty big, while Mart i even did not get to run, much to much other mods it needs. What you think about Warcry ? Would it be the one for me ?
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TESSEdit asking me to remove a mod i removed already
Reskal replied to Reskal's topic in Skyrim's Skyrim LE
Did that before, but did not help. Unclicked it several times, the error was reappearing. -
Hi there, actually i try to get Skyrim running after a break and i learned a bit by youtube how to use Tessedit, after the game crashed at once after starting, so i know its something with the mods. Actually i unclicked some Mods in the Nexus manager, because they want Dawnguard.esm as master but i don't have that expansion. Same was happening with the mod: Skyrim Immersive Creatures. I unclicked it but the TESSedit keeps bringing me this error message: "[00:03] Background Loader: Fatal: <Exception: "Skyrim Immersive Creatures.esp" requires master "Dawnguard.esm" to be loaded before it.>" So what can i do to make TESSedit understand that i deactivated the mod already and go on in searching for conflicts with other mods ? Cause Skyrim still keeps on crashing to desktop shortly after start. EDIT: deleted the .esp and .bsa files and now TESSedit eats it. But i'm a bit sorry that that much good mods doesn't seem to work without Dawnguard.
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Additionally i got the WTF - i'm missing a mesh ! - error in the starter dungeon. I used LOOT on the installation but did not help, but after deactivating OOO in the "gamedata" when launching Oblivion, the error were not there anymore. This all is so strange, earlier i used several mods..on my old notebook years ago and now just problems.
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Now i have OOO, harvest, official and unofficial patch and the mira magic mod running. Could you point me please to francescos overhaul and warcry also in .esp ? cause i found them only as .bsa files.
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Ok i actually started. My first question is, since the OBSE is starting Oblivion automatically and i shall use LOOT for starting order of mods..do i need the OBMM still ? I found out why Oblivion not worked, i threw into the Data-file OOO 135 and 133 also, and clicked both versions to active, the LOOT program warned me in its report so i saw that, helpful tool. And for some reason the expansion-parts of the harvest-mod were a problem also(maybe because i dont have the expansions installed).
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Ok thank you for this little guide. Actually i have my free day but tomorrow i'm back at work at my laptop, then i will start new as you said.
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Hello all. Yesterday i installed Oblivion again and tried to get it running. After installation i installed the official patch 1.2.0.416, and this went well. I played Oblivion years ago and i used OOO as overhaul and some other, smaller mods, now i have a new notebook and want to give it a try with better graphical possibilities. Since yersterday i try to get some mods to run but i'm simply overwhelmed by all that sidelong manuals. On each manual i find thousands of IF and WHEN in brackets, and 5 links to other manuals that i shall read carefully, all of them naturally. I find OBMM and Wire bash and NMM and i find .esp and .bsa and they tell me of archives and whenever i try to make a installation step by step, words like "eventually" and "some" appear. I had it also happen that steps just missed, so i was sitting there with a tool(wire bash), which i did not understand what is it for and i had no clue how to use it and the manual writer treat me like a IT-student in 36th semester. I'm not very intelligent, average if i'm lucky and i'm not nostradamus or some other special person. I remember the good old times, where i just downloaded a mod, unzipped it and threw the .esp-file into Oblivion/Data, then started Oblivion, activated the .esp-files in "Gamefiles" and played the game. That was awesome. I think BSA is just for making mods better to remove and what they create is insanity and doom, for donkeyheads like me at least. Actually, after 3.5 hours of trying and using wye brash, OBMM and NMM, installing some mods i thought i may have the game crashes when i start it, that is what i manage to do after all that time and manuals and steps and thanks and thousands of thousands long explanations and words. you know about what i laughed hysterically ? "...we now have very clear information about how ArchiveInvalidation works and how it fails to work. Suffice to say that it can get extremely complicated." All that to a poor weakhead that just wants to have Oblivion better then it was in 2006. Please, is there a way to get the following mods running as .esp-files in the good old OBMM ? I would be very grateful. Oh, the mods. I like to have Harvest Flora OOO Midas Magic spells of Aurum(the best magic mod i heared) and if it would work too: warcry , for its interesting armor and weapons. Can someone tell me where i can find those mods in .esp ? I cannot handle all that new tools, they have to much highcomplicated circumstances for me unfortunatelly.