I was trying to alter the skill tree to work similar to how it does in Fallout 4 by making a level requirement instead of a repetitive action requirement. This is how it appears in game. When you are on the skill list pane, it says to add 0 more points. This is on a level 1 character to test to make sure it is indeed level locked, which it is, so it's working. It's just not formatted properly and I must be missing where I fix that.
In the example, I have changed Ballistics to unlock at level 5 and for each tier to unlock every 5 levels with all 4 unlocked at level 20. Points are still required just like in FO4.