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kuhlserv

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Everything posted by kuhlserv

  1. OK. I´ll give it a try. Thanks a lot for your help.
  2. Yes. I thought about that, too. But. Wouldn´t it look strange if there is a small area where it doesn´t rain ?
  3. Thank you for your fast reply. I feared this fact already as it was a problem in Fallout, too. But OK. In this case it will get an interior cell. Thanks again for the fast reply
  4. Hello to all. I need some help with my project. I´ve built a new area in the world. In this area i have used a normal floor. So far no problems. BUT. I decided to build a dungeon to go into under this floor. ..... No interior which loads. Its integrated in the world under this floor. If it rains now, the floor doesn´t prevent the rain to go through and because of that it rains inside, too. Has anybody an idea how to prevent the raining inside ? Any markers or objects that work for that ? Maybe navmeshing helps ? Thanks for your help.
  5. Hi. Uploaded a mod. http://skyrim.nexusmods.com/mods/20023/ Now i get comments, that the thieves guild quests make problems if my mod is activated. It seems to be linked somehow with the thieves guild. Quests don´t appear in the journal. Or a french game starts the thieves guild quest "Loud and Clear" in english. Can anybody tell me how to troubleshoot that in creation kit ? Is it possible that my mod causes such a thing ? Thanks for the response
  6. Hello. Need some help urgently. I´ve built a housemod. http://skyrim.nexusmods.com/mods/20023/ Now i have navmeshed this Basement and added a NPC who will guard and patrol this home. Everythings fine but.... If i save the navmeshed housemod in creation kit and load the game, everything seems to be fine. (First) But when i open the Creation Kit again after i closed it, and load my mod again, all Navmeshes are gone. It seems that i never made any of them. Then I tried to make new Navmeshes and this time i didn´t load the game. I closed the creation kit and reloaded my mod. All Navmeshes are gone. What happens here ? Is it my fault ? I have finalized the Navmeshes, i have tested them and everything was walkable. But if i save it, and reload it, every Navmesh is gone. Has anybody an explanation for that ? Thanks
  7. same here. Disabling Housing mods solved my problem, too. Maybe a conflict. It is possible that the "Spouses can live everywhere" mod caused MY problem, too I deactivated this mod the same time i deactivated the housing mods. rgds, KuhlServ
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