Hello there Ogachi. I asked the same question as you, in troubleshooting section. Then I stated to search the forums to find my answer and found it! http://forums.nexusmods.com/index.php?/topic/1210765-enemy-within-discovery-thread/page-11 As you can see, Amineri posted it. We have to change XGBattleDesc.BuildSoldierContent yet I don't have the knowledge to do it.
kContent.iPawn = MapSoldierToPawn(kTransfer.kChar.kInventory.iArmor, kTransfer.kSoldier.kAppearance.iGender, class'XComPerkManager'.static.HasAnyGeneMod(kTransfer.kChar.aUpgrades));What we need to change, how will we do it? Will it effect every armor or do we have to specify each armor? I have absolutely no idea. All I wanted is to change Psi armor into Titan :tongue: