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lazyboredom

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  1. For a little more clarification, though im not sure how much it is. I reinstalled all my mods at once, same issue. Went back and uninstalled all the mods again, and enabled them in groups, starting the launcher in between groups. Got my full mod list enabled again without the issue arising again, so once again, I still am not sure what the issue may have been.
  2. Well, not sure what happened, the complete, complete uninstall worked though. All I can suggest to someone having similar issues is making sure to go into the steam bannerlord folder after the uninstall and make sure no mods have left things in there. Also, you don't have to delete your documents folder, at least I didn't when I got it to start working again
  3. Was about to start working on a mod when all of a sudden Bannerlord just stopped working. I was working on an xml and went to launch the game, which I had done no less than 5 minutes prior successfully, and then when I tried running it again, it locked up my computer to the point where I had to restart it. After rebooting it doesn't matter where its launched from, Vortex, in the folder, Steam, all result in the launcher crashing immediately. I tried launching native, like I've seen suggested, and I got an error that it couldn't read/find engine.ini which when I searched up, only lead to Warband results. I've tried reinstalling the game, (on my second attempt now with every mod uninstalled completely), and it still crashes, no idea what the hell happened. On windows 7, 1.3 beta, just confused at to why nothing seemingly changed, yet it just stopped working.
  4. I suppose if someone tells me it straight up isnt possible, I'll believe them, but I was gonna try to mess around and do it using the improved smithing mod/weapon parts mod as a base. Is there a place where armor/bows/crossbows keywords are located to be able to be plugged into a file to possibly make a smithing mod for them? If not, the location would still be nice so that I could make modifications for them or make mods for them anyways, without the smithing part?
  5. So, idk why it didnt occur to me to trial/error plugins, but found out it was due to an outdated slavetats. So for the future, if someone is having this issue and has slavetats, check to make sure it is updated to the latest version.
  6. I am indeed using NMM, but it is using the virtual install system like MO, would I be able to use TESedit or something to be able to see the conflict?
  7. So it seems that I've encountered a problem with installed followers, and Bjinn NPCs. Any time you go into a cell with an installed follower, their heads will default to I guess what seems to be the default Nord face in the character creator. Alternatively, the follower will have no head at all, and will just have hair, and floating eyes and a mouth. I've searched around for solutions, and the only mentions of it don't seem to actually provide a solid solution for the issue. The only way to get the faces to what they should be is entirely close Skyrim, and reload where the follower is, and it'll fix itself, but as soon as you go into any kind of loading screen, once you load in it'll be back to the default face. Image attached is the issue. I have adult mods installed, so advance warning for the load order: https://imgur.com/a/hU1CY
  8. Besides all the other errors that have stopped me every step of the way to doing what I assumed would be a simple thing to do (adding some custom tattoos), and fixing them, I've finally hit a stonewall at once again, what I assume should be a simple process, yet it is somehow complicated again. Here's the error I get when trying to import a png file into the editor, it is the WOTC SDK if that helps in some way.
  9. I've had this problem before, fixed it, but i've updated some mods that use MCM menus since then, and I've forgotten how I fixed it. The problem is when I go into the MCM menu to open mod menus, I select one and then sometimes it will show a completely different mod menu or image, and other times it will completely break the menus for some. Using the refresh command just rerandomizes it. I've tried looking on here and through google and have not found similar problems, so I thought I'd ask here.
  10. If I need to post a list of my mods, i will, but I'm just trying for visual identification. I've had this set of mods installed before without this happening, so I might just try to install FNIS again, but here are the image links: http://imgur.com/5J2hUAb,3crAdZ9#1 http://imgur.com/5J2hUAb,3crAdZ9#0
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