- Less re-playability. I played Origins for months. I played Awakenings once and I think I'm done. - I can't help feeling (with the exceptions of Nathaniel Howe & Justice) that the new followers were the idea rejects from Origins that got dusted off for a quick reworking and popped into the story. - It just felt like the writers, artists, etc were rushed, like they did a quick knock-up of Origins formulas just to put out content. - While playing, I kept muttering "nothing I did in Origins matters here." Very disappointing. - Seeing old characters was cool. Not really getting to interact with them = bittersweet/disappointing. Oghren is... well, Oghren. He doesn't count. - The Archetect/Brood Mother story is under-developed. Big time. - The ending is seriously abrupt. Was that a van that just side-swiped me or is the game over? Oh, the game is over. - Awakenings crashes on me more frequently than Origins did. Overall comment: I feel like Awakenings is the unnecessary afterward to the juicy novel that was Origins. It's a snack of canned peaches in light syrup when what I really was really in the mood for was an all-you-can-eat buffet.