Hello there, I come to you with a special demand for I recently reinstalled DAO and checked out the toolset to see what I could do with. My job is game artist, I model and texture characters and environment for video games and I really want to build something with the DAO Engine. The problem is that I couldn't find any tutorials that explains the workflow from A to Z. Here is what I'm looking for : - How to export my 3D models into a toolset readable format. (I mean 3D models that I created from zero, not an exported model that I just edited) - How to import the resource into the toolset (where to put the files ==> folders, naming convention and so on) - Tutorials about basics and advanced features of the toolset (building, lighting, resources using) - How to play the map I'll build of course (things to know to make it playable, etc) All the links to tutorials about those things you'll be able to provide me will be really welcome or even, (let's dream :) ) tutorials of your own for those who master those steps already. At the moment I use Eshme Importer/Exporter, I began with a wood barrier that I modeled and textured than tried to export it. It resulted into a 4kb .met, a 5kb .mmh, a 36kb .msh, a 2kb .phy and a 1 kb .mao for my 750 tris model. I am now stuck because I don't know how to get this stuff into the toolset. Hope some of you will be able to help and I'll feed with you links to tutorials, thanks ! Oiolosseo