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Valadol

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  1. Thank you for the update when I have too much free time and won't see any updates I become restless. Yeah holidays can be annoying in a way.
  2. You still on this or have you dedicated yourself completely to making Dunaduan?
  3. nakakita when did you last play morrowind? no quest markers. AH! the life. But on a more serious note great pics you have there. I wonder what kind of story line you will come up with. Oh we people like fancy adventuring. Wait did that come out right? oh no matter. So yeah if the surroundings aren't well made it becomes easily run through type of thing so it is important to make those well. Great idea those puzzle dungeons. Now people actually have to start using their brain. Tho if I were you at the release I would expect the people who's brains are bit rusty would come to complain. Just giving heads up that this might happen. Ah the draugr. You eat them at breakfast, dinner and well the heck even at night when you should be at bed.. yeah would be glad to see something else at this point. So practically can but most definitely don't want to wait.
  4. Shadowjin you understood me! (I hope.) Issa can you seriously think that having 100% magic resist and near that armor plus too much health and magicka is fun and immersive gaming experience? since this is what you can get from vanilla game and way too easily... Plus we have LOADS of mods that enhance your dmg and resists for the game (why?) so I was suggesting that some perks could have something-" I do like your idea of choosing perks with drawbacks in the start of the game as well. Edit: Enai when do we get the race ability changes?
  5. Enai you unbeliever! I use aurora... Decided to post this here as well. Enai just an thought but would you think about making some negative effects to some of the perks as well? For example: Symphony of Destruction could raise the cost of the spells by 5% every stack? so in 6 stacks when you have 120% (pretty huge amount) dmg increase it would increase the cost by 30% and so bringing more balance and immersion.
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