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iceroyale

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  1. The one with paradise portals already exists btw: http://www.tesnexus.com/downloads/file.php?id=13673 Main things I dislike about it: it's huge, it's flashy, it's spells.
  2. Interested in this as well, but for a different reason I think... Installed valenwood, but it still renders the trees above the ground (as if there was no valenwood), which only disappear when I get close, so I'd like to increase the distance at which that happens.
  3. yeah stacking definitly isn't an issue, the idea was to several pairs of portals (eg. A1 to A2, B1 to B2), BUT with the possibility to rename them in a popup menu if that is at all possible.
  4. Yes, I have the septim mansion, and also several castable portal mods. The only thing that bothers me is that there's no way to close those portals, only to move them somewhere else.
  5. Yeah, but all the existing mods seem to use spells, while I think it would be more logical to actually have a portal 'item' that you can drop
  6. (Don't shoot me if it's been done before) I had an idea recently: why not create a set of portals that you can drop on the floor? This would allow you to set up a portal to anywhere you wish. Teleport location would simply be added to the B portal when you drop the A portal and vice versa. You could also include a dialog allowing you to name the portal. Ofcourse this wouls require several unique sets of portals since they'd probably get messed up otherwise. Now before you say 'do it yourself', I must admit I have no experience in scripting whatsoever.
  7. Used to be frostcrag reborn, but then I discovered the ancient towers UPDATE: also shadowcrest vineyard now
  8. Yeah I did mean for scenery. I mean what's the point of custom races if there's no NPCs that have it?
  9. Hi I was wondering if there is any mod that lets you spawn an NPC of your choosing? (with the ability to pick race, gender and maybe even looks if that is possible)
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