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Ichikai

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Everything posted by Ichikai

  1. eh, i suppose i can't do it. you figure people will dislike having all of neloth's clutter objects free for the taking? :P
  2. tried that, both the activator and trigger are set as owned by player, but it just seems to ignore that
  3. Hmm.. nothing huh? I wonder if that's why they never went through with it and implemented it as planned.
  4. I recently made this mod: http://skyrim.nexusmods.com/mods/32189 However, I ran into a slight problem. I placed a weapon rack and plaque to fill out the room, but because I assume neloth owns the whole cell, when one places a weapon on the rack/plaque above a certain value, it changes to no longer being your property and taking it from the rack/plaque would be considered stealing and Neloth would throw a hissy fit. I'm not sure how to counter this particular problem.. any suggestions would be welcome.
  5. 3. Collision Markers, can use these for invisible walls afaik, Look for a C on the creation kit buttons. 4. AI packages, govern npc's behaviour http://www.creationkit.com/Package_Stack that's all i can offer you, i only just started myself :P
  6. Started working on my first ever mod, a house. I have an equilateral octagon room and I need a dome-like ceiling that fits on it. After a full day and a half of watching/reading tutorials and trying stuff out, I don't have much to show for it yet. I have a mesh with the general shape, I've applied a texture on it in blender before. But it doesn't show in nifskope, I've saved the texture to .dds format, but I can't wrap my head around the whole hierarchy in nifskope and basically it doesn't work. Don't have much of an idea what I need to do after I get it to work in nifskope yet either, since I haven't gotten that far. I don't even know if the mesh is as big as a gold coin or solitude's blue palace. I'm basically having trouble wrapping my head around it all and I'm lost. Maybe I bit off more than I can chew. So my question is.. what do I do now? I export the mesh from blender to .obj file then open it in nifskope and then what? Most of the tutorials I find is on retexturing armors/weapons etc, and they don't really seem to apply. Can anyone point me in the right direction? Or even better if someone's really proficient at this and can make me a ceiling with ease, I'd be all for that, save me the headache :yucky:
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