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AshSparkle

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About AshSparkle

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    heavily modded Elder Scrolls 4: Oblivion, Mass Effect 2
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    modded Elder Scrolls 4: Oblivion and Fallout 3, Mass Effect, Mass Effect 2

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  1. I finally narrow down the problematic mod. It was RaceMenuPluginXPMSE.esp from Groovtama's XPMS Extended. But it doesn't seem like it was that straightforward. After cleaning my DLCs and deactivating all the mods, I activated the mods batches by batches. that particular .esp played nice in the beginning until a point where CTD started at launch. But by then I kinda lost track of which mods clashes with that .esp AND the cleaned .esm's. After deactivating that problematic .esp. The game launched flawlessly with bashed patch,. Thank goodness Papyrus log was helpful.
  2. Hi, I'm running the latest Skyrim LE with mods installed through MO (the folder is separated from Skyrim's own game folder, both are in an SSD). I used LOOT to sort out my mods and wrye bash to build bash patch, TES5edit to clean mods, all done through MO. So I followed Gopher's guide in cleaning the Update.esm, Dawnguard.esm, hearthfire.esm, and dragonborn.esm. After that, I rebuilt my bash patch and launched the game, the game CTDed to desktop at launch. I tried to restore the dirty .ems's and rebuilt the patch, the game launched fine and save game was fine loading. Next, I tried to clean update.esm only, and launch the game without bash patch, it loaded fine. I tried to rebuild bash patch next by merging levelled list, stats and names. And the game CTD again at launch. So it seems like there's something in my bash patch that's messing with the cleaned Update.esm? Seems like my bash patch only works with the dirty .esm's. Anyone experienced it?
  3. Hi there, I am having some weird issues with the camera lately. When I sit down or sleep in beds (using see you sleep mod). After standing up, my camera seems to permanantly shift to the left of my character's body. I can see my character's left arm on my view's right whenever I walk. I totally have no idea how to fix it! Help please? The recent updates I did to Oblivion were updating wyre bash, installing nifSE, Deadly reflexes 6. This has to something to do with the skeleton.nif file right? Anyone has any idea how to fix it?
  4. I forgot to mention that the first script needs the 2nd script to work. 2nd script adds the potion and 1st uses it.
  5. Okay, I tried. It's definitely the first script, the one I posted. The other two only adds potions and the potions are not deleted or missing after being bashed patched.
  6. bgOrcRageScript bgOrcRageScript2 bgOrcRageScript3 2 and 3 add some kind of Orc Rage potion bgOrcPotion and bgOrcPotion2 I am not sure about the first. If I were to guess, I would say the first one's responsible for the crash. I think the other race powers might have scripts too...though I haven't encounter problems with them yet.
  7. Okay, i think the CTD is gone! I loaded RBP in the CS and deleted 3 scripts from berserker's rage. They add something called bgOrcPotion. I reloaded the save after deleting them and the Orc was casting without any CTDs. Hopefully this will be the last of my CTDs. Now to try out whether imps cause any problems for me. Thanks all! You were of great help :D
  8. I fear for the same too....I guess one way to counter that would be removing every racial powers from RBP. Berserker's rage has a "berserker's rage" script attached to it. =I Sure hope I don't need to disable it permanantly >.< since I am using Integration: The Stranded Light and somehow RBP was made a requirement. I will try to disable RBP when I get back home.
  9. Unfortunately, it didn't work. It wasn't Duke's mod. I noticed something else, The cutthroat had some active magical effects on that were granted by her racial powers when I disabled her ai and checked her stats. I then use the kill command and resurrected her, this time, there aren't any active effects anymore. A possibility that it was Racial Balancing Project that's causing it?? the weird thing is that the berserker's rage and ice fist has a "+" in front of their names in the bashed patch, when there isn't any "+" before "berserker" and "ice fist" in RBP I am currently bash patching again, this time, putting BP after RBP to override RBP's changes. Hopefully this works, or I might just have to try deleting the racial powers from RBP. Okay, so the override didn't work and bashed patch still used the powers from RBP. The + was added because of the power exhaustion feature in bashed patch. However, I tried changing my race into an Orc and used the Berserker's Rage. It has the EXACT same shader as the one the Orc used which caused my CTDs! But I don't get any CTD from using it though. So what's my next move? Would it be wise to try and delete said berserker's rage in RBP through CS or tes4edit??
  10. Nope, at least it doesn't show in tes4edit. So I tried that out and found two spells on that orc. "Duke Patrick's Combat Archert Correction Spell Ability" D5000ED8 "Mart's Monster Mod.esm CSNPC OnLoad" 06000D20 I have no idea what those two spells do and why they are on the npc. Both of them are from the school of alteration in tes4edit, which is odd, considering the shader I saw was pink (mysticism). Unless the shader for powers are different >.<
  11. Her formID is 000191c0 an orc cutthroat. I am not sure if it will help though, since it happens with other npcs/creatures too, at random. I will try the actor details thingy and see whether it will show me the spell list :) Thanks -I didn't check her inventory...should I check it? -For this particular cutthroat, there's only MMM, so nothing overrides it, at least that's what's shown on Tes4edit at the moment. @Axel There are a few racial powers added to Orc by Racial Balancing Project Berserker's Rage Green Heart Strong Endurance Troll Heart +Ice Fist (destruction)
  12. Umm...I did left a comment on the file on tesnexus. I assumed that it was a bad spawn from the comments in the file upload area and some past thread. However, as I said after that, it seems like it was some spells that the npc/creatures used that were causing the CTDs, So I think it isn't some bad spawns or bad AI. The NPC that used the spell was not supposed to have any, so it's another mod that adds the spells to the creatures/npc from MMM and OOO, and the casting of those spells are causing the CTD. (So far, it seems like it's only a Mysticism spell, not sure which though) I have a save game where the CTD would happen near a bandit camp, and I tried checking the CS and Tes4edit for that particular cutthroat that was causing the CTD when she casts a spell (the only orc cutthroat), her spell list was clean, so I am willing to bet that it is something else that's adding the spell to her, or as Axel said, a racial power. (I am currently trying to find that out) -I will try dropping Addition Enemy NPC vars and see how it goes :) Will report back later. -Which FormID do you want me to post?
  13. Okay, i did what you said and found her. But everything's in order! There's only mmm and bashed patch. The only difference is that it uses mayu's for the model. The spell list is empty for both! Is it possible that the spell was added by a script to random npc/creatures and thus, i cant find any changes in tes4edit?
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