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Posts posted by AnEvilVeg
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Wow, are you serious? Of course, they didn't have to worry constant 60 fps that much since it's a port from the 7th gen consoles, correct me if I am wrong.
All right, I will do that and return with results on Saturday. It's 1 AM and I work tomorrow, haha!
Thank you for your replies!
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I tried setting the affinity for the process to what you specified but there is no difference in frame rate.
The game does handle 60 fps often but when I enter bigger cities like Whiterun and Markarth and have a large chunk of map data in front of me the frame rate dips. If I enter the middle of it there are no issues. It's just annoying to have it drop so bad in certain areas.
I know Bethesda's engines have their reputations, haha but it can't be that bad? I mean come on, it's a game from late 2011 lol.
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If you wanna be technical don't hold it back, haha. I've been working with PC building and software programming for two years :wink:
There certainly is some bogus here.
Activity on Core 0 is close to 100% all the time but the other ones are around 10-20% I was monitoring this while the game was running because I'm running a dual monitor setup.
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All right! Anti-Aliasing and Anisotropic Filtering are turned off both in the Skyrim options and the ENB in-game menu. The effect also is ticked off.
Draw calls: 2300-2800
Draw triangles: 1 572 653
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Thanks for the reply!
I think you misunderstood, haha. I am not running any mods right now. That's right -- 0 mods and I get 40-44 fps when standing by the Skyforge looking towards the gate. It's a completely new installation of Skyrim with no Hi-Res DLC. I have also deleted the old Skyrim.ini and SkyrimPrefs.ini so they're brand new :p
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Hello everyone,
I'll get straight to the point. If I stand by the Skyforge looking at the gate of Whiterun my game runs at 38-40 fps. I have everything maxed except for shadows which are set to "High". This is a clean install of the game using no hi-res DLC.
With the above configuration if I lower Object & Actor Fade to "1" and "2" respectively I get 51-53 fps and the other settings only have a very minor impact on frame rate.
Now, my question is -- is it this way for everyone with mid-high end hardware? Does people who use Intel processors have an easier time running this game? I know they are better at single thread performance compared to AMD processors and I highly doubt this is GPU bound because my PC can run games which are 50x more demanding with no issues.
I've modded my Skyrim a lot running heavy ENB and 2-4k textures and that only lowers my frame rate by ~10 ish but combined with this vanilla issue it becomes unplayable.
Any response is appreciated!
/AnEvilVegetable
~ System Specs ~
CPU: AMD FX-8350 @ 4.00 GHz (Corsair H100i GTX)
GPU: Asus GeForce GTX 970 STRIX 4GB @ 1463 MHz
Mobo: Asus M5A97 R2.0
RAM: 16GB Corsair Vengeance DDR3 @ 1600 MHz
SSD: Samsung 840 Pro 120 GB
HDD: Western Digital Blue 1TB (Skyrim is on this drive)
PSU: Corsair RM 1000W
Chassis: Fractal Design R4 -
It happens to me, but only when I'm dead no matter if it auto-loads or if I manually select a save -- auto-save or savegame, it doesn't matter. Works 100% of the time when I'm, alive. I've posted on the ENB forums hoping to get a response, see my thread here: http://enbseries.enbdev.com/forum/viewtopic.php?f=21&t=3482
Vanilla Skyrim 40-ish fps
in Skyrim LE
Posted
Hello, busy weekend...
So I've tried disabling the cores but it made no difference. I have made sure the cores are inactive. I've also read your thread and tried the tweaks there. uGrids do not impact the frame rate even if I turn it down to 3. The only way I can get 60 fps is by turning Object & Actor fade to 1 and 2 respectively and shadows to medium, which is not acceptable. This with AA and Filtering off -- if I max those the result is a frame rate of 25-30.
I think I'm just going to let this game rest, haha. Thank you for taking your time replying!