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Posts
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Posts posted by TixIssence
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Uhm, it turns out I DO have a UV Map but this is what happens when I export it.
An error: Non-UV Texture in Mesh. 'Pauldron 15', material 'Material.0.001'. Either delete all non-UV textures, or in the Shading Panel, under Material Buttons, set texture 'Map Input' to 'UV'.
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I followed the instructions from this:
"Make sure you have a material on the mesh, so that the UV gets exported as well!"
The thing, is I don't know how, or what he is even talking about.
But when I do export the mesh back to a .nif file. There is No UV Map.
I do not know what I am doing wrong. (I only wanted to separate armor pieces).
I uploaded the file in mediafire
http://www.mediafire.com/download/i8fezsfppw9ia89/pauldron.zip
So uhh yes, please tell me where I failed epicly
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Are you using the older FOMM that was made for FO3? Or the newer version that works with both FONV and FO3?
I use the one for Both FO3 and NV...
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Yes, I am using FOMM and NV does not recognise it.
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How can I fix it? :/
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So Maxunit, Was there a newly added Mod? Does it Crash in a Certain Cell? or you are just randomly roaming the wastes? Some Big Mods won't work with the new patch. (I read it somewhere here in the nexus too)
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Hello, I was playing F:NV Straight for 4 Hours then Suddenly it Crashed, now after 3-5 minutes of playing it will Crash. My Game version is still 1.2 Since I read that some of the mods will not work on 1.3.
Any Help would be appreciated. :(
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Anyone knows a mod that let's you zoom "with laser rifle scope" like, when the weapon is unholstered. Simply right-Clicking when the weapon is kept.
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I got the idea that when a weapon is unholstered (Unequipped) or simply just standing around doing nothing. Right-Clicking will Zoom in with a Crysis 2 like Visor.
I got the Visor ready (Somewhere in the nexus). I just need that "thing" so when you right-click while unholstered it will zoom with the visor effect.

Nifskope texture weirdness
in Mod Troubleshooting
Posted
Using the Oblivion Setting? There is a fallout setting you know that?