Jump to content

pyritefoolsgold

Members
  • Posts

    1
  • Joined

  • Last visited

Nexus Mods Profile

About pyritefoolsgold

Profile Fields

  • Country
    United States

pyritefoolsgold's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. So I noticed that the settlers in my vault don't really leave the first area, mostly because I set up my trader in the pharmacy exit but she's never there if I don't TP her there with the console. Here's a thread where some other people have noticed the same thing: https://community.bethesda.net/thread/68902?tstart=0 Is it possible for anyone to extend the navmesh for vault settlers to include the additional areas? Preferably contingent on the workshops in those areas being activated, or perhaps as an option through the overseers desk terminal or something, just to make sure that settlers don't go to places that are blocked off or dangerous. But if that second part is too complex just being able to extend the navmesh at all would be great.
×
×
  • Create New...