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ModmyMutha

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Everything posted by ModmyMutha

  1. I totally get your point and sympathise. Funnily, although you say walking, having just started a re-run of MEA, one of the annoying elements I'm finding is that in fact running is the default movement mode and apparently I can't even toggle walk! This is true of many other games and when you're outside it's acceptable but when you're inside it makes little sense and breaks immersion for me. At least in most games you can toggle walk for inside or wherever you feel it isn't needed to run around. I actually quite often choose walk over run as I'm frequently impressed by the amount of detail that Devs have put into the scenery of many modern games and I like to take my time and appreciate it all. Also being somewhat of an awkward beggar, I like when you have to accompany NPC's somewhere, such as frequently in MEA, and they try to run there at top speed but I'll just walk and watch them struggle with running and stopping. Even sometimes turning back to meet up with you. All the time thinking "Yeh mate, let's not forget whose the star of this show eh? " :)
  2. Thanx again Dr K, While I don't storm the forums about problems, it's funny that at present I can't even open the RAR files to install the Frosty MM, so.... I've tried several apps so far but will persist before complaining. Such is cyber life I find. :smile: A side note on your "rather boring" comment; obviously it's a horses for courses thing but I never thought I'd see the term boring applied to the ME franchise. I think I get where you're coming from but I have to say that story wise it's one of the better series out there, though I'm a story based gamer myself. The original trilogy had an over arching story line with definitive end points, whereas MEA, while still having it's main story line, has the potential to be a never ending massively open world exploration game. Sadly, as it was released in a dreadful state, and got a justified caning for that, it remains to be seen whether EA will run with that potential, though I for one hope so. Actually, their 1:10 version is pretty much completely fixed and is now a good game but could be even better with the right mods, hence my eagerness to get the Frosty MM working, which I will, eventually. :)
  3. Thanx Dr K, Presumably then I'll have to use the Frosty mod manager. I see on the forums though that quite a few people have had problems with that route.
  4. Can I run mods for MEA through Vortex? or must I use the Frosty mod manager? Seems all current available mods are manual download only, no Vortex link. I'm presently mid download of MEA (though past the Play point in Origin) and Vortex can't discover it, even when pointed directly to it. Obviously, I'll try again after the full game is downloaded but can anyone tell me if I will be able eventually to install mods through Vortex? If not then how please. Thanx
  5. Can one of you mod maestros please make a craftable Bobblehead + collectable models display case/cabinet, so we can safely display them wherever we decide to make camp. A simple case would be appreciated, but if you want to show your talents off, maybe a series of diminishing tiered disc platforms that rotate, with a glass overdome for protection. Maybe the attached image could help with the starting point. Thanx.
  6. I'm a noob to modding and have installed 2 mods to FNV using the NMM very simply. However, I want to install EVE but in the info it says I have to disable 2 of the 3 .esp files provided with it. I require the .esp for the full DLC game but I've no idea how to disable the other 2 .esp files from within NMM. Previously I just double clicked on the other 2 mods, and it automatically installed them for me, so I'm reluctant to just try that in case the NMM doesn't know it needs to pick only one of the .esp files. Can anyone advise me please.
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