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Andick

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  1. Great, thanks! Wish there was something for holotapes too :/
  2. Hey there, ´would it be possible to make mod, that allows you to instantly read notes and play holotapes, without needing to go to inventory and search for it? For example, when theres a dead body (or box) with note in inventory, I'd like to read it instantly, and not just collecting it and having to open it through Pip-boy.
  3. Hello there, I wasn't playing F4 for more than one year, and since CK came out, I was wondering if bugs with NPCs were fixed already. I love building setlements, and I remember that NPCs werent able to find right way sometimes, they were walking straight into the walls, sometimes standing at one place and doing nothing in the middle of the night, getting stuck behind tiny objects... and a lot more flaws and bugs. Is most of these bugs fixed now, or theres no way to fix that even with CK?
  4. Hi, i have noticed that, when i use chemistry station and tag items like carrot/whiskey/tarberry for search, it will be reseted next time i load the game. Other items like leather/copper are still tagged, but items which are not in JUNK category keeps resetting and its very annoying to find chemistry station and tag them again every time i fast load last save or launch game. Does anyone have same problem? Is there some workaround/fix? I wasnt able to find anything about it on google...
  5. What about just adding an object from workshop next to doors and entrances youve already visited? Something like the signs from workshop or chalk sign object that railroad uses? I think that would be possible
  6. Hello, can somebody make mod called Clean settlement shacks http://www.nexusmods.com/fallout4/mods/8813/ compatible with Stackable Concrete Foundations and Snapable junk fences? http://www.nexusmods.com/fallout4/mods/6362/ http://www.nexusmods.com/fallout4/mods/9000/ It doesnt work together, because Clean shacks adds those retextured objects as new item in build menu. Thanks
  7. I started new game on survival difficulty so i finally had to use power armour. And i found it impossible to paint it, because instead of paintjob i see just ugly green overlay.... like WTF, what were they thinking? lol... so yeah, i absolutelly support this idea!
  8. Well yeah, im using Precise object moving autohotkey script, so i can easily put a wooden piece in there, but they dont fit at all and looks really ugly combined with metal walls.. :(
  9. Hey, i wanted to build some cool metal house, but i found out that there are no metal wall ends, like the wooden ones. But if i try to use wood wall ends, they don't snap to those metal curved walls.. :/ any solution or mod for that?
  10. What do you mean by check and fix ini files? what should i fix?
  11. Hey, today i have installed the mod called Repaired Sanctuary Roofs and then added line bUseCombinedObjects=0 in my fallout.ini file, asi it said in mod description. Also downloaded Paint That House, but thats probably not the problem. But somehow this mod disabled all of my settlement crafting mods like Homemaker, Snap n Build, DD craftables and all that stuff, so after a few hours when i finished some quests i came back to my settlement which i was building for DAYS but all of my buildings, city walls and resources built with one of the mods were completely gone, invisible.... i dont know what exactly caused this? And is there any way to get those objects back in my game without need to build them again from a scratch? Sure, I backed up my saves at the morning, and the buildings are back there, but still i would lost more than 7 hours of gameplay, collecting stuff and discovering places.... please tell me theres some workaround
  12. Looks like i solved it with fov 85 and refreshini commands, thanks
  13. Hello, i was already using about 15 mods, but now when i started a new game i have added some more. But suddenly in this new game, my pip-boy is kinda zoomed out and its very small and hard to see, still can use it tho, but you know its very annoying. I didn't change my FoV and my only pip-boy mod is higher resoltion map, which was working perfectly without any bug for weeks. I could try to disable those mods and test it in game everytime, but it would take ages just to load saves and stuff... Can you please look at screenshot what mods im using and what could possibly interfere with pipboy size? P.S.: didnt find anything on google, theres just people complaining about zoomed-in pipboy, thats not my case. http://i.imgur.com/4iMrADz.png
  14. "Fixed a bug that would cause settler counts to appear incorrectly" Just traveled to the nearest settlement and workshop was showing 24 settlers and 9 beds.... and i thought its fixed, NOPE. :(
  15. Hello, i finally managed to play Skyrim, but i found the game little bit ugly even on high settings. I would like if someone can recommend me some of the best and most used graphic mods and HD textures and some other usefull mods i shouldn't miss.Only mods i dont want, are those which change any game mechanics or adding skins/quests. I know i should look and google it by myself, but i always find just tons of different mods and i'm completely lost and dont know what to use... My specs: Intel Core i5-4440 3.10GHz 8GB RAM NVIDIA GeForce GTX 770 it should be enough to run some graphic mods smoothly? I hope you dont mind to helping me with this, thanks for every response and sorry for my english :)
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