I agree on that order. Think of OA as something to do if you've managed to befriend the Outcasts, else it wouldn't really make alot of sense. Then BS, then Point Lookout for the "Man you've singel handedly killed off a bunch of Enclaves, why don't you take a well deserved vacation to Point Lookout?" style/feel. Mothership Zeta oughtta be among the last things you do 'cus RP wise, you'd probably put a bullet in your head after that point. Despite all the work put into MZ, it is easily my least favorite mod. I just hate the premise. However idk about you, but playing level 23-24 made the shielded aliens super tough for me. Playing with FWE, still needed to dump bucketfuls of bullets into the shileded aliens (nonshielded ones die to dartgun to the temple). The fact that aliens have more hitpoints than overlords at this point made MZ even more annoying for me.