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DannyButterBuns

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Posts posted by DannyButterBuns

  1. My apologies, I completely forgot to include that.

     

    My load order is as follows:

    0 0 Fallout3.esm
    1 1 Anchorage.esm
    2 2 ThePitt.esm
    3 3 StreetLights.esm
    4 4 BrokenSteel.esm
    5 5 PointLookout.esm
    6 6 Zeta.esm
    7 7 Inventory Access.esm
    8 8 CRAFT.esm
    9 9 CALIBR.esm
    10 a FO3 Wanderers Edition - Main File.esm
    11 b Project Beauty.esm
    12 c EVE.esm
    FO3 Wanderers Edition - Alternate Travel.esp
    13 d Project Beauty- Broken Steel.esp
    14 e Project Beauty- Point Lookout.esp
    15 f CALIBRxMerchant.esp
    16 10 UPP - Pack 1.esp
    17 11 UPP - Pack 2.esp
    18 12 FO3 Wanderers Edition - Main File.esp
    19 13 Max Level 99 V2.esp
    20 14 UPP - Quest Perks.esp
    21 15 WeaponModKits.esp
    22 16 WeaponModKits - FWE Master Release.esp
    23 17 FO3 Wanderers Edition - DLC Broken Steel.esp
    24 18 FO3 Wanderers Edition - DLC Point Lookout.esp
    25 19 FO3 Wanderers Edition - Optional VATS Halftime.esp
    26 1a FO3 Wanderers Edition - Project Beauty.esp
    27 1b FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
    28 1c DLM_FWE Medic PA FWE only required.esp
    29 1d DLM_FWE Medic PA FWE+Zeta required.esp
    30 1e EVE.esp
    31 1f EVE - FWE Master Release.esp
    32 20 FO3 Wanderers Edition - DLC Anchorage.esp
    33 21 FO3 Wanderers Edition - DLC The Pitt.esp
    34 22 FO3 Wanderers Edition - DLC Mothership Zeta.esp
    35 23 FO3 Wanderers Edition - Optional Restore Tracers.esp
    36 24 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
    37 25 BornAgain Outcast v3.esp
    38 26 EVE Operation Anchorage.esp
    39 27 EVE - FWE Master Release (Follower Enhanced).esp
    40 28 EVE - FWE with WeaponModKits.esp
    41 29 WeaponModKits - BrokenSteel.esp
    42 2a WeaponModKits - OperationAnchorage.esp
    43 2b WeaponModKits - ThePitt.esp
    44 2c WeaponModKits - Zeta.esp
    45 2d WeaponModKits - PointLookout.esp
    46 2e EVE Anchorage - FWE DLC Anchorage.esp
    47 2f dD - Enhanced Blood Main.esp
    48 30 ClassyEyebotFollower_FO3.esp

     

  2. I have no idea what was wrong with it, but just restarting my computer fixed the error. I guess I overlooked the obvious, haha.

     

    But I'm troubled with a new problem. LOOT, as well as BOSS are both saying that my load order is in the proper sequence. However, when I run FOSE through NMM, the game begins to start up as normal, but my cursor doesn't appear, nor does the start menu either. starting task manager immediately crashes the game. I'm not too experienced with computers or coding though. I'm including a .jpg so someone can hopefully help me make sense of it, as well as helping me get the game running again.

     

    Cheers :smile:

  3. Hello Nexus Forums,

    I recently did a clean installed of Fallout 3 to build my hype of Fallout 4, and have played the game naked (vanilla) up until now. I recently tried my hand at modding again, and though the few mods I had initially installed worked perfectly, I have encountered a user error (so I believe).

     

    I use LOOT, NMM, as well as FOMM to help me with mod installation, and mod sorting, etc. While using LOOT to sort my mods in the proper order, I came across a difficulty.

    This plugin requires "EVE.esp" to be active, but it is inactive.

    While the report directly above it, clearly states that EVE.esp is active, and is working properly, as well as NMM finding EVE.esp, and adding it into the mod plugins. I have installed EVE 99, as well as the older EVE 97, in conjunction with one another, while also attempting to troubleshoot this by installing them one at a time.

     

    I've included a .jpg

     

    Specs:

    Windows Vista 32x (no hate, we're a dying race)

    GeForce 9800GT

    Intel Duo Core CPU E7200 2.53ghz

     

     

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