I'll use the find function to grab that and move it to my folder that I made for things like that. I'm having the quite common First Person height issue with the view being 10 ft tall. BUT it's also affecting both first and third person attacks, except for bows. All melee attacks and spells strike where the first person view would be even in third person, meaning, if I look straight ahead in third person, the attack goes over the enemy's head. It also makes opening doors and chests a pain. In first person, they go right through the cursor so I tend to have to aim low. No problems with bow attacks really since im at a distance and aiming is easy. Yes, I'm using UVII's recommended universal compatibility skeletons with the UVII skeleton patch. I've tried all different skeletons, even retrying the vanilla's and nothing is working. Not finding a shaders.txt...