In response to post #50786247. #50788057 is also a reply to the same post. Okay I solved the problem. I was stupid and didn't get DirectX9c 2010, I got that now. It allowed me to use my main GPU. Also make sure to get the other requirements like 2008 C++ and Net framework 4.0 (I already had those two). Then I decided to go to the MGE Wiki to get help. Turns out they had an updated version of MGE. Different to nexus. Now the hardest part, So it turns out dinput8.dll was causing all the trouble with the 0xc000007b. So I couldn't exactly fix the problem, but got a workaround. I opened MGE like normal, put int the settings I wanted then exited. NOW VERY IMPORTANT. I deleted dinput8.dll before I ran morrowind and now no error, morrowind worked perfectly. However, if you want to change something using MGE, you have to put it back into the morrowind folder or MGE will warn you saying, please reinstall. And that's it. Just delete that dinput8.dll. I'm not sure how important it is for Morrowind to work, but I had no problems deleting it after I put my settings on MGE for morrowind. I hope this helps.