Hi guys just started getting into this and right now im just working on modifying my gameplay settings to increase my own enjoyment. So far some stuff i've been getting into has had to do with fjumpheightmin and fmoverunmult. It took me a while to figure out how fast i wanted to move and how high i could jump- been having a a blast tweaking different things just for fun. My only jump question- Is there always an invisible ledge if you jump too high? Whats the deal with that? removable or what? So my next idea was for a new game start with super experience so i could say go discover the first few locations really close to Vault 101 and get a bunch of levels off of it. I been using commands i got from http://geck.bethsoft.com/index.php/Settings I finally got all my experience stuff inputted, and admittedly im new to this and not as familiar with the game as i could be, so im basically just checking some things out. Heres my modified commands: iXPRewardDiscoverMapMarker 500 iXPRewardPickLockVeryEasy 250 iXPDeathRewardHealthThreshold 450 iXPLevelKillCreatureVeryEasy 6 To the best of my understanding when i did it and from reading the wiki thing, this would; give me larger than usual amounts of exp when picking very easy locks, killing very easy creatures, , and when finding map markers. Plus raise the level restriction on the title "very easy" creatures to lvl 6. It does give me the 500 for discovering markers, but not when i kill very easy creatures, and i couldnt tell if it actually "raises" the level. I wouldnt mind cutting it down to just giving massive exp for discovering locations since that worked easily, but how do i make the experience actually level me up? When i tested this out, i got 500xp for discovering a location, and it only put me past my required exp to level at an improper fraction instead of just making me level up. How can i fix this? Any help would be great, im new to this and would like to be able to execute my ideas. Thanks in advance!