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FugaDraconis

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  1. Good Evening, Started a second playthrough of the game... and I was playing through the Dark Brotherhood questline and right at the beginning the questline seems to be broken. I accepted the contracts from Nazir and went and did the Thieves Guild Quests to the end and fulfilled those contracts. However, when I fast traveled back to the sanctuary there was no nightmother, no cicero and Astrid keeps saying she does not have a primary contract for me yet. I've done several searches and it has been somewhat fruitless. All the contracts for Nazir have been done and so I can't go back and try that. My last save before the brotherhood is pretty far before I realized the game had glitched, so I would rather do the console route. Speaking of which, I've tried to progress through the quest using the setstage command and astrid keeps saying that she does not have a primary contract nor does cicero or the night mother show up. I have dawnguard, hearthfire, and all the unofficial patches installed... I also have UFO installed, but my mod load is about 30 or so mods (I'm not sure if that is considered heavy or not) Any help would be appreciated
  2. Evening, I've had an issue with FOMS that I've been trying to resolve, and the issue is that it keeps crashing with the "FOMS has encoutered a problem" dialogue box. The directory might be the issue, but I installed the Alpha release but I couldn't find any .ini files to modify. Would another issue be the fact that I'm using windows 7? Just wondering if someone was able to work around this problem.
  3. Here's a screenshot, using poor Jericho as a test subject. It appears like the tracer originates BEHIND the gun and move towards the target. I'm rummage around in nifskope and see what I can find, but I'm not terribly good at nif, either-- my experience is piggybacking other people's hard work and pairing them to my tastes.
  4. Howdy, I've been trying to get rid of tracers from the xCalibr package and I've run into a couple of problems. I'm currently running FWE, WMK, (FWE+WMK xCalibrified), and of course Calibr and xCalibr. I've gone through and set the tracer chance from all the projectile entries to zero. It seems to work fine in game until I enter vats but the tracers haven't gone-- but a strange thing happens. The tracers don't seem to have gone, but they've seem to have... elongated and stretched out. My current skills aren't great and the merged patch+ FOIP isn't working at all. Anyone else run into this problem?
  5. Howdy, Basically, what I'm looking for is a way to edit the same field for multiple entries. For example, is there a way of selecting a group of items (let's say projectiles) and edit a particular field (for the sake of argument, say tracer chance) in order to have them have the same value (how about 0?). Or is the only way to edit an entry is double clicking the particular item in the Object Window? I'm just wondering because there must be a better way than just double clicking through each single entry. Thanks for any help!
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