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bad biscut

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Everything posted by bad biscut

  1. Is there a known way to somehow make a creature immune to water, so they could walk around on the surface?
  2. I started my mod awile back off the JCC mod for no reason really and then I combined it with the ECC mod.
  3. Seriously what is this I downloaded the ECC creatures pack and whenever I close the Geck and come back or play it in the game, the models turn into armor. The spiders are helmets, and the Alien dogs turn to body armor. This doesnt even make sense. I also downloaded the JCC spartan armor and thats what they turn into. Any ideas?
  4. I know you can change the windown sides color but is there a way to change the actual background of the geck? The white and grey is making me want to stab my eyes out. :rolleyes:
  5. I know it is possible but I dont know how. More specificly im trying to get the elevator esm mod to work with my current plugin, which is already working with an esm. Help?
  6. It is a simple showmessage script activated by a trigger but whenever I walk into the trigger the message plays again. How do I get it to only show once?
  7. It is a simple showmessage script activated by a trigger but whenever I walk into the trigger the message plays again. How do I get it to only show once?
  8. Can I possibly convert a downloaded esm file to an esp file?
  9. There has to be some way. Maybe a scripr or something.
  10. Is there a way to get a certain NPC to not be able to pick up weapons.
  11. They are two models that come with this mod. I will read this thought thanks
  12. From what I understand, the Dimonized type 3 is like any other body replacer in that nudity takes place of the underwear, so are the NPCs like berry and alice simply NPCs? I plan on editing them in the geck like I normally do with body replacers, so are they NPCs? And about installing it, I followed the readmes intructions to unzip and copry/paste the texture and selected NPC into the data file, and nothing has changed. This entire mod really confuses me so I would really appreciate an answer. Thanks
  13. Im trying to make a few movable objects unpickupable and unmovable. Is this possible?
  14. I know how to set cell music, but how do you change the music when in combat? And if possible, can you change it for a specific NPC fight? :thanks: in advance
  15. I put a modifed version of andy stahl in a prison cell, stripped him of a few packages exept for sandbox and a linked ref for when the prison gate is opened, but when I start the game he is somewhere else in the area walking around. How can I keep him in there?
  16. I know how to get the sounds, its just connecting them to an animation.
  17. How do you add sounds to animations? Example-behemoth loud walking or a swingy sound when someone punches?
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