Fallout New Vegas : Reference Problem in Mod Troubleshooting Posted July 28, 2016 Hi ! I started making mods one week ago , and i think i can make a portable terminal.But when i wan't to save script it won't let me to save , i think there is no problem because in other script it's the sameand it saves !.Look at this and tell me if i do something bad.... ALt1 is my TerminalIf i change terminal to one from other mod , it works ! But my terminal not work. scn alcssSCRIPT short PPTDoOnce float fTimer Begin OnEquip set fTimer to 0.5set PPTDoOnce to 1 End Begin GameMode if PPTDoOnce == 1if fTimer > 0set fTimer to fTimer - GetSecondsPassedelseALt1REF.Activate Player, 1set PPTDoOnce to 0endifendif End ALt1 is my TerminalALt1 is my Terminal
Fallout New Vegas : Reference Problem
in Mod Troubleshooting
Posted
Hi ! I started making mods one week ago , and i think i can make a portable terminal.
But when i wan't to save script it won't let me to save , i think there is no problem because in other script it's the same
and it saves !.Look at this and tell me if i do something bad.... ALt1 is my Terminal
ALt1 is my Terminal