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Salamander8

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Everything posted by Salamander8

  1. Remember some of the bikini ties in the DMRA Meshes that were miles out in space? This looks like that problem all over. Maybe zoom way out in Blender and see if you can find it? And until now, I never knew that the BBB version of Mur_zik's sexy walk was originally uploaded by Luxiloid without permission. :(
  2. Worms Reloaded is out on Steam! A modernization of the classic multiplayer kaboom-fest! Must throw many Holy Hand Grenades!
  3. BBB for SPB E Sailor-Suits done: Sailor Suits This one is actually not in the collection, but I didn't notice that until I was already done and writing the readme. :(
  4. Diguisting...simply disguisting... I hope that jerk got what was coming to him. :mad: I know he got jail time. Crystal (the young woman he attacked) went to the police and it went to court. I never saw him again, although I also haven't talked to Crystal since 2000. Her friend's boyfriend was a regular at our wargame club back in Michigan which is how I knew her and about all this.
  5. I feel your pain. Every time I hear about things like this it wracks me with guilt and the worst thing I've ever done is a couple of minor fist fights. One of those was actually started with a guy that bragged about essentially date-raping his girlfriend. I had to be physically restrained as while I am not particularly skilled, I make up for that with size, power, and rage. The depths that the human race can sink too no longer surprises me, but it still causes pain and regret regardless.
  6. BBB for SPB Suke Swimsuits released: BBB for SPB Suke Swimsuits
  7. I'm working on SPB Suke Swimsuits right now. I've solved an issue that was similar to my GW armor problem by extrapolation of full-bodies instead of only weighted torsos. The first suit worked fine with the new method, and am about to test the 2nd one.
  8. Horrific in the extreme. It boggles the mind how wretched some people can be. Concurrence with having these monsters executed.
  9. Agreed. I'm not a big Jack Emmert fan anymore after some of things that happened in CoH/CoV and the shape of Champions and STO, and I'm at the stage where I'm really tired of MMOs. I'll keep looking at it over it's development cycle, but with a critical eye. The original NWN was a great game so I get the feeling that a lot of people greet this news with mixed feelings.
  10. SPB Gun Woman armors are done thanks to Saaya: BBB for Gun Woman Armors
  11. In this interview: Interview with Jack Emmert about NWN game They go over a lot of things about it. It's not an actual MMO from the sound of it, but more along the lines of the original NWN multi-player. It will be 4th edition (bleah), and will launch with only 5 classes.
  12. Cryptic is working on it and that could be a problem. Champions could be charitably described as tolerable, and STO was so bad in beta I never did take advantage of the offers I had from paying for a lifetime to Champions. After being involved with CoH/CoV for years, I have come to distrust Jack Emmert, and that game has actually gotten better after he took the Cryptic team away to work on these other games. It's a game to keep an eye on, but Cryptic needs to surpass both of their current 2 games to do the original game justice.
  13. I will take a look at this mesh. It's included in the SpeedBuster Collection ? Yes. There's the Gun Woman which has the hearts over the chest and then there's Gun Girl which is very different.
  14. You pretty much summed it up. I'm at an odd place with the game right now. I want it to thrive despite my on again/off again relationship with it, but it still could use more, and I just can't get as much enjoyment from it as I once did. Going Rogue was a great step in the right direction, and maybe heralds a broader and deeper game when they do make CoH2. I'm glad you are getting some enjoyment out of it. I still get nostalgic when I travel across the various old zones and the locale music kicks in, especially in King's Row and Steel Canyon. I have the most fun with games when everything is new, and I don't have a clue of the mechanics before my inevitable number-crunching kicks in. I still remember my first encounters with some of the various villain groups. From the hilarious, but dangerous Freakshow to the Malta and their thrice-damned Sappers, they have some characters.
  15. I've hit a brick wall with trying to convert the SPB Gun Woman armors. I'll have to take a look at some of the other SPB mods instead of this one. I've tried several different things and it never works out properly. Someone with a better understanding of how to manipulate meshes is going to have to tackle this one.
  16. I agree on the Architect missions 100%. I avoid them like the plague. Another example of a good idea destroyed by certain elements. I tried it some at first to see, but went back to the actual missions with actual (if simplistic too often) storylines. I've never seen hacking though, and I used to play a lot back in the day. I play far less these days of course, as I've burnt out on a lot of the old content. I got really sick of the "can you herd?", or often the less eloquent "cn u hrd?" requests on my Invulnerability/Superstrength Tanker, before they altered those missions and the defense nerfs. I used to perma-hide to avoid constant tells.I hated herding and I have zero desire to run the same mission over and over for xp/merits/whatever. And I've seen people who obviously herded their way to level cap. I've never understood that mindset. Let's do one boring thing over and over to get to the level cap and then.....? Every MMO I've played has people doing something to get to level cap in stupid amounts of time. Some are legitimate but dull, some not so much. I saw a few bannings from that in my old EQ days. As far as the engine. They added "ultra" mode so you can turn up the graphics and such, and the Praetoria zones are even more enhanced over that. The basic engine itself has always been pretty good as far as UI customization and the game looks like a comic book more than the crayola world of Champions (getting a lifetime membership to that thing was a major mistake). It still feels dated I admit, but it's done more than many other MMOs to at least try to keep up. They really should let people mod the UI as it's the one thing most of the people that I know that still play WoW change, but no mods is still the official policy. The overall appearance of the UI is essentially the same. Although, depending on when you left, you can have 3 rows of standard buttons displayed at once now, and you can add custom ones of varying shapes as well. I can't speak on the funding or support very well, I've never had a problem getting a GM for the two times I needed one. Cryptic is present in name only as far as I can tell, it should be NCSoft's baby with Cryptic only getting lip-service due to Jack's team starting the IP. I'm not a fan of paying a sub and having micro-transactions of top of that. The community has shrunk, but I don't live on the forums anymore like I used to. My enthusiasm for the game has dwindled over the years. A few of my old friends do play, but timezone issues plague us. They have added several new powers, again I'm not sure when you left, but Going Rogue adds: Kinetic Melee (for Brutes, Stalkers, Scrappers, and Tankers), Demon Summoning (Masterminds), Electrical Control (Controllers and Dominators), and Dual Pistols (Blasters and Corruptors). Now that any AT can eventually be any side, they added patron pools for hero ATs gone villain, and ancillary pools for villains gone heroic. Some time ago they added powerset proliferation, this brought a wider selection of powers to more people. A couple of quick examples: Scrappers got Fiery Melee, Tankers got Dark Armor, etc. The game was in a deathspiral for awhile, but with Cryptic going off to make Champions and STO, the game actually got better rather than worse (at least better than the depths it plunged to. but overall ??). You and I agree on the powersets too. I would like them to have a much wider selection of powers and this being a superhero game, I'd like them to drop ATs (classes) altogether. NCSoft has trademarked City of Heroes 2, so we shall see what the future holds with this IP. If the moral choices they added with Going Rogue are any indication, there is an opportunity for a much deeper MMO experience. It's a fairly simple system, but it's far better than what we had. I've tried so many MMOs (EQ, EQ2, WoW, AoC, Warhammer, AO, CoH/CoV, Champions, STO (beta only), PotBS, AC2, GA, Vangaurd, GW) and they all leave something (often many things) to be desired, so between these moral choices (do you let the resistance leader go? do you execute him? what about this crooked cop?), and the promise of more depth in GW2 and SW:TOR the future should hold a more compelling experience. Should you come back Vindekarr? I don't know but it could be worth the time. I myself have only put in maybe 20 hours in the past year. I only keep the account up due to sheer bloody-mindedness and I do miss certain aspects of the game. Champions is only marginal at best, and I hate that game's insipid graphics and lackluster animations. Even the touted power choice system doesn't work as well people would like and I've heard rumors of them shutting the game down in the next year or so. I have pre-ordered DC online and will try that when it comes out. Going Rogue has rekindled my desire to play, at least for now. A lot of people have come back as well, as I've seen server loads in the red for the first time in years. Maybe give it a quick look-see with one of the free offers. If you're as burnt-out with it as you sound, it may not be worth your time, and I wouldn't blame you. Back in '04-'06 I played the hell out the game, but not so much anymore. Going Rogue is possibly the best MMO expansion I've ever seen, but it might be a case of:"Too little, too late".
  17. Interesting list. I am a huge Terry Pratchett fan, and find your comment on him to be spot on. I am also a big fan of Erwin Rommel as I'm a WWII history fan. George Carlin, along with Lewis Black are my favorite comedians. I would add: Heinz Guderian: I've almost finished reading Panzer Leader, and his brilliance and inner steel are reinforced by his constant disagreements with Hitler and his party. He stood his ground time and again against the national socialists and their power to help his country and it's people. Lewis Burwell "Chesty" Puller: The most decorated marine in US history. Here's one of his quotes:"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time." Miklos Horthy: Not very well known in the west and some of the information I do have between wikipedia and reading an English language translation of his book:A Life for Hungary, have some discrepancies. But while he did join the axis he fought tooth and nail to keep Hungary free from the domination of National Socialism (while he was unquestionably right-wing, he had some of the leaders of the Arrow Cross party, the Hungarian version of National Socialists imprisoned). It's hard to go into too much depth without being very verbose here, but if you get a chance to read more on him, I recommend it highly. A very interesting figure between being an admiral in the Austro-Hungarian navy in WWI to being the regent of Hungary til he was arrested by Hitler and lived in exile after the war. Doris (Dorie) Miller: The heroic man who manned an anti-aircraft gun during the attack on Pearl Harbor and was the first African-American to win the Navy Cross.
  18. With Saaya's newest discovery in Nifskope, I may be able to fix the SPB Gun Woman armors after all. I'm actually *gasp* actually playing Oblivion and the new CoH/CoV expansion Going Rogue to take a break from Blender, but I'll get to more soon.
  19. Don't get me wrong I do love today's graphics and look forward to tomorrow's, but sometime you just gotta dust off the old classics. Also, some of the newer independent games may lack state-of-the-art graphics, but they often deliver excellent gameplay. The problem is when games focus only on the graphics and not the actual gameplay. As an example; I am a big fan of the original Unreal. Very cool game with a lot of playtime to complete. I was really looking forward to Unreal2, and made sure I got it on release day. Then I installed it, loved the look... and proceeded to beat it in only a couple of days, and this was while working 50+ hours a week including Saturdays! It was to simple and lacked depth, all at the cost of pretty graphics. The main problem with some of these games is when the developers push the graphics over all else. Older games didn't have massive teams working on them either, and so many were a labor of love instead of a labor of dollar signs.
  20. I'm not sure how many people in this forum have tried it or still play it, but I've played City of Heroes/Villains on and off since it's first year (about 4 moths after launch), and while I got tired of the typically repetitive MMO content, the new expansion is pretty good. It adds a wrinkle to the standard mission scheme by actually giving you moral choices to make. Do you betray the Praetorian authority and join the resistance or do you lead the resistance into a Praetorian trap? They could do even more to break the standard:"Bring me 5 boar gizzard" quests that dominate the MMO mind-set, but it's a step in the right direction and hopefully a herald of things to come. They also added some new power sets and some cool new animations. I made a Kinetic Melee/Willpower Brute called Unbound Inertia and had her defect to the resistance. Even in the resistance there's 2 factions to work for. One is sincerely trying to help break the emperor's power and aid the common people, while the other is far more violent and dangerous and some of them are in the resistance just to blow stuff up. I haven't played any of my 50+ older characters yet, but even old-school avatars can switch sides by making choices. Depth like this could bring far more interest and re-playability to MMOs, and if you've tried as many as I have you know what I mean.
  21. Excellent choice sir! Classic Entombed album and song, and kudos for you!
  22. He's coming here to Milwaukee next weekend, and is one of my all-time favorites: http://www.youtube.com/watch?v=N9qYF9DZPdw
  23. I would like to add BBB to most/all of Speedbuster's work but some of the meshes need repair like the DMRA stock ones did. I was going to get the Gun Woman armor done next but they are one of the ones with the mesh problems. I have most of his work before he pulled them, and the collection should help newer people get the SPB stuff.
  24. I would say so. I have a fairly extensive collection of it myself. And yes, the Transformers were awesome. Used to watch them and the old G.I. Joe cartoon in school.
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