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Bane Reznik

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Everything posted by Bane Reznik

  1. A few things; What are your rigs specs? do you have DLC installed? Is it legit? If not are you running on Live? Are you using FOSE or FOMM and trying to play on Live? Live doesn't like a lot of things and views them as problems with the game so you either get a 'can't log in' type message or it just crashes. Not sure of the error message though. Answer the above first and I may be able to help. -Bane
  2. Admin Edit....if you want to cause problems go elsewhere. No one here sits in judgment of another.. I do however judge actions....yours are inappropriate to this family of sites. Buddah
  3. HUGE!!! Got it to work. Know what I wasn't doing? Adding the script to the edit base for the switch. everything else I had. I knew it was something. JFC! Simple it was. Huge thanks! gave a kudos. Thanks for your patiences.
  4. I have a funny felling i need the activator line in there that cipscis put in. ref rLinkedRef Begin OnActivate if rLinkedRef == 0 set rLinkedRef to GetLinkedRef endif if rLinkedRef.GetDisabled rLinkedRef.Enable 0 else rLinkedRef.Disable 0 endif Activate; You only need this line if the switch has a default activation action <------ :blink: End Could this be where I would put the electrical switch name? the switch name is x4switch jic.
  5. :wallbash: :wallbash: :wallbash: :blink: dizzy. Not working. maybe this will help. Still nothing. And I'm not doing anything different other then the naming of my xmarker. I use to code in Qbasic and on ti-86 calculators. I understand the whole endif enable and all those other operations. I don't see, however, how to enable and disable the xmarker. That's not my switch. The electrical switch is my switch. It's what, in the game, i hit to turn the lights on. I feel like I'm running you in circles. all the lights are linked to the xmarker. called x4. it's presistent and initially disabled. the electrical switch i want to control the lights with in game is called x4switch. in the script called x4switchscipt i have this code; scn x4switchscript Begin OnActivate If X4.GetDisabled X4.Enable Else X4.Disable Endif Activate End it all saves fine. I run fomm enable the esm as 01 after fallout3.esm. go to the location. hit the switch and nothing still. So, this is the circle part. What is the part I'm missing inorder to make it so that i hit the switch and the lights go on. agian and they go off>?
  6. how do i apply the code to the switch? I can't get mine to turn the lights on/off at all. just having all around problems with this. :wallbash: I'm doing the whole parent light thing and connecting them as described above. just not working at all. do i link the switch to mylightref or what?
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