:wallbash: :wallbash: :wallbash: :blink: dizzy. Not working. maybe this will help. Still nothing. And I'm not doing anything different other then the naming of my xmarker. I use to code in Qbasic and on ti-86 calculators. I understand the whole endif enable and all those other operations. I don't see, however, how to enable and disable the xmarker. That's not my switch. The electrical switch is my switch. It's what, in the game, i hit to turn the lights on. I feel like I'm running you in circles. all the lights are linked to the xmarker. called x4. it's presistent and initially disabled. the electrical switch i want to control the lights with in game is called x4switch. in the script called x4switchscipt i have this code; scn x4switchscript Begin OnActivate If X4.GetDisabled X4.Enable Else X4.Disable Endif Activate End it all saves fine. I run fomm enable the esm as 01 after fallout3.esm. go to the location. hit the switch and nothing still. So, this is the circle part. What is the part I'm missing inorder to make it so that i hit the switch and the lights go on. agian and they go off>?