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Valid Longtree

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  1. I think its improbable that this will come about, i have had enough experience with other games (not oblivion as much unfortuantly) and mods too know that somthing of this size is almost impossible, i know i could do it, but it would take me 6 months to get to the stage i could start to thinking about creating it, knowing how the tools work, and every in and out of the game. Then as people have said, years making it. Its not just models, maps and textures, the mod is nothing without the people, quests and creatures of cyrodiil, and that will make up more of the work as its research, getting every detail of lore correct, as i would feel i would have too, or feel very disapponted. I would help with this in anyway i can, if a modding team can prove they are serious, as in sort out at least some legal stuff, and get making models. But on ideas, you should do some of the stuff like in Skyrim, more open villages like riverwood, say semi permanent refugee camps from the wars? Quests to help rebuild cities? Solving the whole Thalmor problem, a victory of some kind that the Empire has against them?(if the lore allows for that....) and chosing sides, Thalmor or Empire? Rebuilding of the Fighters Guild Rebuilding of the Mages guild Reinstating the Blades, moving some of the blades from skyrim over to cyrodiil to reclaim the blades fortress sky ruler temple (it was that right? hope am not getting mixed up there) Its endless oppertunities. And no torrents, they can have very nasty viruses and bugs. Hopefully there is some loophole where you can make your own models, but i would think the only things that will really be the same is stuff like buildings, trees and landscapes. most other stuff is in skyrim. and most weapons and armour is much the same, remember only truely legendary objects should still be about. You can always hope, if some others feel strongly about this mod, i will be happy to help how ever long it takes, but i have no TES modding experience, and little modeling, only ever helped make some engines for planes in flight sim X :/
  2. I would suggest trying to find some one on here with good legal knowledge, and then have a really good look at oblivions and skyrims terms and conditions. I would thing that if you have both games then yes, porting would be fine, but this is the common sense approach, legal terms are not always true to common sense :/ . You would probably need to have some good terms and agreements made up for your mod to when installing, to cover yourself the creator. If you can get it to go ahead that would be great :D but surly you can use most of the models in skyrim rather than from oblivion? and nothing needs to be ecxacting, because cities will change over 200 years, some might not even be there. I would be looking to change it as much as possible, but leave some stuff intact, and ofcourse a good quest line, my be somthing to do with the line of emperors? i havnt completed skyrim yet so i dont know all lore, but sure you will think of somthing good. I would really l.ike to lend a hand on this, i had a little bit of personal modding for oblivion, making a house and a small village, but that was ages ago now. I would really like this to be possible, it sounds like a great idea, it was one of the first things i thought of exploring when i got the game and am so glad some other people think it possible too, i would really like to see this done, rather than other little mods, a big one is better, containing much more lore and things to discover, mixed with the old haunts of pased games Good luck, i hope you succeed :D
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