Gonna go ahead and close out my own post I suppose - your weapon "hold" is determined by the "Weapon Motion Position" option within Yapped. If you're not sure how to work yapped, look a tutorial. I don't recall where I found mine, think I figured it out through the "2-handed sacred seal with standard posture" mod ( https://www.nexusmods.com/eldenring/mods/1142 ) Open the regulation.bin with yapped, navigate to EquipParamWeapon in the left pane, then to the weapon you want to edit in the middle pane. Finally scroll down to Weapon Motion Position in the right pane. I don't know all of the values, but if you want to hold something like the longsword in two hands but have the one-handed idle, you need to change the value of the Weapon Motion Position - 2H to the same value as Weapon Motion Position - 1H. In this case, one handed longsword has a value of 0 while the two handed longsword has a value of 10. **NOTE THAT FOR SOME REASON, SWAPPING THE 2H ANIMATION FOR THE 1H VERSION SEEMS TO FORCE YOUR CHARACTER TO BLOCK WITH THEIR EMPTY OFFHAND** You can also change the weapon moveset to that of another weapon by changing the "Weapon Motion Category". For instance, I swapped the Rapier moveset with the Longsword moveset because I liked the changes made by the Moveset Animation Remix's mod ( https://www.nexusmods.com/eldenring/mods/920 ) PSA: Probably don't do any of this if you're playing online.