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M00NC0BBLER

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  1. I'm wanting to add just regular old weapon mods to venders. It's to make the game a little more open in terms of crafting items and changing out weapon mods for the more simpler guns you find in the game.
  2. I'm trying to see about editing how different factions react to one another. I've gone in and changed the factions data in the faction area of the CK. But this seems to have caused a problem and dirty edit in the ck. So I'm not sure what I'm to do?
  3. So I thought my Mod Organizer 2 was set up to work on the proper hardrive. I thought I had it on my hardrive f. Which is where I have my fallout 4 and steam set up. But When I go in and look at the directories it looks like it's set up to put everything on the original hardrive. So all my mods are starting to fill the wrong hardrive. I have a massive amount of mods and I'd really love to know if there is some way I could go about fixing this with the least amount of damage as I've been building this Load order for a long time now and I'm still building as I make my own mods. Please Vault Dwellers help.
  4. I really love the mod the famished for how it adds a new creature into the game. But I really want them to be running around in a pack. How would I go about this? Like would I download it a second time and name it different would that make double or trouble the amount? I really want them to be a thorn in my side.
  5. I've been pooping around with the rad storm spell and Magical Effect and still I can't seem to get it to work at all! I've even gone in and messed with modes like Atomic Sun and Acid Rain. But still I can't get it to work like something like the Rad storms in the Vanilla game. But nothing seems to work and all google searches just bring me in a big circle. Could someone please give me a little advice or something for this. It's making me lose sleep I want to make this mod so bad!!!!!
  6. Hello! So, what I'm trying to do is add my own custom spells to the weather. I'm wanting to have the rain cause my character to move just a tiny bit slower and to take just a small tiny bit of radiation. I'm wanting to add it to the fog weather type as well. I'm hoping to have it work with lightweight lighting gloom version as I love it and it doesn't cost that much in performance. Now I've only ever gone into the weather part of the CK and can see that from there how the rad storm spells work. But I don't see any entries from lightweight lighting. I can see and have tried to duplicate the radiation storm spell. But it only ever wants to work during lightning strikes instead of a constant effect at the start of the weather. I'ved tried copying rad storm spells and editing them and applying them to the weather. But I can't tell if it's working. These are the mods I'm attempting to edit and work together. Sorry if that isn't the way to do it. I've very new to all of this. https://www.nexusmods.com/fallout4/mods/83519 SP4 Rain Rads AND Shelter https://www.nexusmods.com/fallout4/mods/31659 Acid rain Vanilla Rain https://www.nexusmods.com/fallout4/mods/77277 Lightweight Lighting Some help would be greatly appreciated. Thanks regardless.
  7. So I was trying to make a dark and spooky commonwealth. But the Far Harbor fog is almost a blinding white cloud instead of a spooky fog. So is there any simple way I could make it darker?
  8. The first commenter, they said that you could us some of the other files in a ENB to help increase FPS in their game. So I'm just a little nervous to start downloading any ENB I come across and figure out what files this person is talking about. I was just hoping that someone could give me an answer on how or which ENB should be used for something like this. Would it matter what ENB you download or is that all the same? Thanks regardless.
  9. Oh! Okay! I'll get to that here soon! Thank you for the advice, it all clicked in my head on how that method is better.
  10. I have a friend that doesn't like that I'm learning to mod this game. They keep saying that I need to go to school and learn from teachers and have other students around me. While I do agree that school is important and working on a degree in video game design does sound fun. I just don't see what's wrong with learning how to make games through a game that's already here. I also happen to love science and the fallout universe. So what is everyone's opinion
  11. So I'm trying to make a mod that'll make all the ghouls in the game have their own radiation cloak. This radiation cloak will be separate from the glowing one radiation. Cause I'm trying to avoid making changes to the base game. So I'm making new assets with vanilla parts. I tried putting my spell effect on just the single ghoul templet. So far it doesn't seem to want to work. I know this'll probably keep the legendary ghouls from having their own AOE effect. But I'm more about making just the average ghouls that are always spawing to have their own AOE effect. Just because I have many extra ferals running around my game. Any help or pointers is welcome. I won't be able to answer quickly today and won't be able to test tell later. Thanks regardless.
  12. Okay! I think it's a matter of what the textures can handle. Meaning I'll have to make my own kind of copy version of that but not a full copy. Does that mean my mod won't use a texture replacer though?
  13. I don't have anything in the keywords part of my hazmat suit. I don't know if that makes a difference.
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