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drkslyr

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Everything posted by drkslyr

  1. Hey guys, I'm having a problem which occurs sometimes when I'm using VATS or just randomly. The screen turns black, but the game is still playing. I can hear, I can get shot, my HUD is still up, pipboy works, it's like I've been blindfolded. Has anyone else had this happen? The only way I can seem to fix it is completely exiting the game and then starting it up again. I'm using FWE, Mart's Mutant Mod and Enclave Commander if that helps. Cheers.
  2. AAAAAAAAAAAAAAAAHHHHH! I see now. I didn't even realise that you could drag the files around in FOMM. Thanks very much for your help!
  3. Hey guys, I'm a first time modder and I'm having trouble creating a merged patch for FWE and MMM, using FO3Edit. I'm going by the guide on this page: https://docs.google.com/View?docid=0ASdCGxH-MDdeZGRzNmtyNzdfNGhobTJ2dmZu&hgd=1#Q_How_do_I_create_a_Merged_Pat The problem I'm having is that right towards the end this appears: [00:08] Background Loader: Fatal: <Exception: "FO3 Wanderers Edition - Main File.esm" requires master "CRAFT.esm" to be loaded before it.> [00:08] Background Loader: finished And after that I can't right click to create the merged patch. My load order (In FOMM) is: Fallout3.esm [00] BrokenSteel.esm [01] Mart's Mutant Mod.esm [02] CRAFT.esm [03] CALIBR.esm [04] FO3 Wanderers Edition - Main File.esm [05] Mart's Mutant Mod - FWE Master Release.esp [06] Mart's Mutant Mod.esp [07] Mart's Mutant Mod - DLC Broken Steel.esp [08] CRAFT - Activation Perk.esp [09] FO3 Wanderers Edition - Main File.esp [0A] FO3 Wanderers Edition - DLC Broken Steel.esp [0B] FO3 Wanderers Efition - Followers Enhanced (Broken Steel).esp [0C] Now this weirds me out because I select them in the order that's suggested in FWE, however in FOMM it just changes the order to that above, I'm not sure if this is the problem as FO3Edit seems to use the files selected in FOMM. Sorry for the long post, it's just that I'm unsure of what's wrong and would like to play both mods at the same time. Cheers.
  4. Hey guys, I'm a first time modder and I'm having trouble creating a merged patch for FWE and MMM, using FO3Edit. I'm going by the guide on this page: https://docs.google.com/View?docid=0ASdCGxH-MDdeZGRzNmtyNzdfNGhobTJ2dmZu&hgd=1#Q_How_do_I_create_a_Merged_Pat The problem I'm having is that right towards the end this appears: [00:08] Background Loader: Fatal: <Exception: "FO3 Wanderers Edition - Main File.esm" requires master "CRAFT.esm" to be loaded before it.> [00:08] Background Loader: finished And after that I can't right click to create the merged patch. My load order (In FOMM) is: Fallout3.esm [00] BrokenSteel.esm [01] Mart's Mutant Mod.esm [02] CRAFT.esm [03] CALIBR.esm [04] FO3 Wanderers Edition - Main File.esm [05] Mart's Mutant Mod - FWE Master Release.esp [06] Mart's Mutant Mod.esp [07] Mart's Mutant Mod - DLC Broken Steel.esp [08] CRAFT - Activation Perk.esp [09] FO3 Wanderers Edition - Main File.esp [0A] FO3 Wanderers Edition - DLC Broken Steel.esp [0B] FO3 Wanderers Efition - Followers Enhanced (Broken Steel).esp [0C] Now this weirds me out because I select them in the order that's suggested in FWE, however in FOMM it just changes the order to that above, I'm not sure if this is the problem as FO3Edit seems to use the files selected in FOMM. Sorry for the long post, it's just that I'm unsure of what's wrong and would like to play both mods at the same time. Cheers.
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