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Posts posted by SineWaveDrox
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For some reason, when I used the setav command to alter speedmult, it reset after I loaded a save. I don't know if this was just some weird thing that was only effecting a couple of my characters, but I had better luck using the forceav command. However, I do not know what the difference between these commands is, or if the use of forceav has any kinds of detrimental effects on gameplay.
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The ability to unequip things is one of the functions added by this mod, among other things.
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Quite awesome.
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Perhaps this is what you are looking for?
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It has been a while since I played New Vegas, but I remember encountering this problem at one point myself. If I remember correctly from what I did while messing around with it, you are still gaining experience as you should be, but, because you used the advlevel command, your current experience is below the range of experience that is shown on the progress bar, and you will not see any movement on the bar until you get above that minimum point. But, again, it has been a while since I did this, so I could be wrong. To be sure, check the numerical value of your experience, and make sure that it is actually increasing, and that it makes sense with the amount of experience required for the next level.
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I used to do this a little bit, but not too much anymore. The only things that I still do are walking when inside buildings (unless there is a reason to do otherwise) and avoiding fast travel.
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This is definitely awesome!
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To my knowledge, there is no console command or mod that can fix this, but you can fix it yourself without too much work. Before starting, create a backup copy of the mods, in case something goes wrong. First, you must have the Construction Set. Open one of the mods in the construction set, setting it as the active file. Then, find the item that you want to change the slot, by using the Object Window. Then, once you have located the item, double click on it, and a window will pop up for that item. You can then select and deselect what slot or slots you want the item to occupy. After you have done that, click OK to close that window, then save the file, and it should work.
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I am guessing that this would have to do with the NiMaterialProperty of the skin, I remember seeing someone achieve an oily look on skin by adjusting this. You may be able to fix this issue by using NifSkope to edit the NiMaterialProperty of the skin sections of the armor that you want to have the oily look, although I don't know exactly how to adjust it to accomplish this.
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You may be looking for Exnem Sorceress armor, the image looks like that may be it, although I have not used it, so I could be wrong.
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Definitely sounds like vanity view then, as this would prevent attacking. Did you change the "Change View" controls for both mouse and keyboard?
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This sounds like what would happen if the change view button is being held, as that would put the camera into vanity mode (I believe that's what its called). Try going into the options and changing the button for that, and see if that helps. Are you able to swing a sword or attack at all?
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As for why you had to reboot after having the issues, I would guess that something is being put into memory and isn't being cleared until you reboot.
This would be my guess as well, since, as my understanding is, RAM is only cleared either at shutdown or reboot.
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Just noticed, while browsing the image share, images with unusual dimensions are no longer distorted! Very cool!
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yea, but there are only file logs, in the old one were description and image logs too, so i could know if the author posted a new information only .
I didn't even notice that. I wonder if that was an intentional change.
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No im not, im only interested in the files im tracking, not all the files that were updated. it was good that i could look into the tracking centre and see if a mod im interested in was updated, i don't want to have to look daily through all the updates :/
Sorry, I misread your post. In the tracking center, if you click on the icon to the left of the Last Download date (I think it's a gear) the action log will pop up. Not nearly as convenient as it was before though, when it would just show all of the action logs...
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If it happened immediately after updating the archive invalidation, that may be the cause. How are you updating it? I have always used OBMM for that, and occasionally I run into problems with that, although not very often.
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And the function to show changes in the last 1,2,3.... days is absent too.
In the Files drop-down at the top, there is New Today and New Recently, which show not only new files, but also edited files. Is this perhaps what you are looking for?
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For poses, I use Pose Pack Compilation, Goma Pose, and NaRae Pose. For lighting, I use Screenshooters Illumination. And of course, there are the console commands "tfc" for floating camera, "tm" for disabling the HUD and all menus, and "fov #" where # is a number (default is 75) which you can use to zoom in or out, depending on what you want to do with the screenshot. I don't know of any photo studios, but what I have done in the past is go into one of the really dark test cells and set up a light source, and that works fairly well for everything that I have used it for.
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I just installed the mod, and my game is running fine. Try updating your archive invalidation. Not sure if that will help, but I have had it fix things like this before. If that doesn't work, try restarting your computer. That works for about half of the problems that I run into with Oblivion. If it still will not run, then I don't really know what else can be done, as I am fairly inexperienced in the area of troubleshooting.
How long do you let it sit at the black screen before you ctrl+alt+del your way out of it? I've had a couple of mods that will occasionally cause something like this that lasts more than 50 seconds before finally loading the game. Have you installed any other mods recently that could be causing this?
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On the file page, click the binoculars icon on the right, just under the downloads and views statistics.
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I like the new design. One thing - the "Endorse" button should show if you have already endorsed the file or not.
That would be nice to have, although it isn't really that difficult to click the button again when it says that the endorsement has been removed. Just a bit of an annoyance.
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Sounds like OBMM may have created the OMOD incorrectly. Try extracting the archive to a new folder, and create the OMOD from that folder. If it still doesn't work, then you may have to install manually (make sure you know where all of the files are going, in case you want to delete them later).

enchanting
in Mod Ideas
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