Hello! I am requesting a script which removes the key used to unlock it, or posts a message. So basically it is a regular door, but removes the key when opened or posts a specific message if the player does not have the key. I am working with the following conditions: -"DoorA" is an animated door load door. It is locked and requires "KeyA" to unlock. -If the player does not have "KeyA", door will remained locked and post "MessageNoGo". -if the player has "KeyA", "DoorA" will unlock and remove "KeyA" from the player's inventory. Once open, player will transport to linked cell. -"DoorA" will lock again after player transport, and requires another "KeyA" to unlock. Other info: -This script must be applied to different doors. ("DoorA", "DoorB", etc.) -Each door requires a different key. ("KeyA", "KeyB", etc.) I thank you for your time and reading this, and if the script is used, I promise to credit the script author on my mod release. -Peace!