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unforgotten13

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Everything posted by unforgotten13

  1. Yes yes the 80th recolor of a broom or wand is great and all but I would love to see some immersion mods. - Eating in the great hall (just adding those interactive apple bowls or cupcake stands would be great) - "Sleeping" to pass time - NPCs saying "Hey watch it" or similar if you cast spells at them - Follower system (I've seen someone working on an "Imperio on NPCs" mod that does this so there may be a way to do it without Unforgivables?) - Saveable outfits to switch between - Literally any reasons to be in the common rooms/Great hall after looting the chests - Eventually maybe patrolling prefects at night I wish I was able to mod because I have so many ideas and too much free time, but alas math hates me and I it, so coding is beyond me. The most Ive ever managed is recolors of objects for the Sims and a few new food items (with recipes) for Skyrim. I think immersion mods will add so much to the quality of life for this game long term, because otherwise it is going to fall off the map quickly after one or two play-throughs. Its too linear as it stands for variety in replay. If anyone is working on these type of immersive mods, could you let us know?
  2. Or at least make individual face parts "selectable" so I can have a mixture of features instead of a pre-made face.
  3. Or at least turn the opacity down. I wouldn't mind a faded/shimmery aura around targets, but the bright white is distracting and frankly doesn't look good.
  4. You come across food throughout the world you can interact with to "eat", but somehow none of them made it to the Great Hall tables? Shame. Its immersion-breaking, and there's not really much point in going to the Great Hall pretty much ever because of it. Tiny immersion tweaks like this would really help with the RP elements.
  5. We have the option to "wait" at certain quest markers, or in our map, but it would be a great immersion boost to be able to wait directly at our dorm bed for a time change from day to night or night to day. Labeling this option "sleep" would be great too.
  6. I would LOVE to find Bosmer-centric mod(s). It would most importantly include things like Rotmeth, Jagga, and other carnivorous recipes (I don't consider mushrooms a plant any more than I would consider nail fungus to be one, so these shouldn't be an issue to include in recipes. Eggs, milk, and honey would be fine too. Maybe some kind of breads/cakes using bone meal instead of flour?). Antlers for Bosmer would be a bonus, as the creator of that mod for Skyrim can't port it due to the fact that they do not own Skyrim SE. Possibly some more bone and skin craft-able clothing? Maybe a player home or two that are all made of animal skins and bones, rocks, etc., or that are inside live trees, like ESO. I wish I was knowledgeable enough to make this myself, but honestly, I'd likely break not just my game but my entire computer if I attempted this myself. I would greatly appreciate anyone who could pull together something of this nature... Hunterborn and Frostfall compatability/semi-compatability would be amazing too. Disclaimer: Yes, I know the Green Pact does not "technically" apply outside of Valenwood, but it is my opinion that after a lifetime of considering all the plants around you sacred and protected, it would be a difficult habit to break. Also, vegetables are an acquired taste. After eating only animal products your entire life, I imagine plant based diets would taste odd, and have an unpleasant texture. Not to mention some of the things that have happened because of the Green Pact are so deeply embedded in the Bosmeri people as to be considered a part of their culture, so things like skin and bones homes, or carnivorous cuisine, or forsworn-type clothing would probably "feel" like home.
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