I'm trying to make a perk called "Pacifist". "Killing people, creatures, and robots no longer grants experience points, but all other activities grant 5 times the experience points!" Things I Need To Do: 1: To make this perk activate a script, do I check "Entry Point", then select "Activate" > "Add Activate Choice"? How do I make this perk run a certain script? Do I type the script's name under the "start script" text box? Or do I write all of the script? 2: How do I write a script that will change the value of a game's setting? For example scn PacifistModScript Begin GameMode set iXPRewardDiscoverMapMarker value to 10000 End In this case, I'm trying to write a script that will adjust a game value called iXPRewardDiscoverMapMarker to give you 10000 experience points whenever you discover a new place. Is this the proper syntax? How do I use a script to change the value of a game's setting?