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Posts
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Everything posted by captainjackass
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There is a difference between being blunt, and being rude. Stating your opinion, not fact but OPINION, in a derogatory way with the intention of insult does not make you blunt, it simply makes you rude. Please keep this in mind for future social interactions.
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As I said, I would appreciate any incarnation....but my idea is far from "stupid". In fact I am a little insulted by the comment.
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I think any incarnation would be cool, but i prefer the originals for things like Zordon the floating head and Alpha the robot. Things like that could go a long way into the Fallout style. And if someone has the time they could alter some feral ghouls into putties and perhaps make Rita, Zed and Goldar bosses.
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TERMINATOR Cybernetic Dawn Port
captainjackass replied to captainjackass's topic in Fallout New Vegas's Mod Ideas
And they will still be compatible? -
TERMINATOR Cybernetic Dawn Port
captainjackass replied to captainjackass's topic in Fallout New Vegas's Mod Ideas
Not a bad idea. However i am worried about loosing all of my old saves if I install requiem. Won't that happen? -
TERMINATOR Cybernetic Dawn Port
captainjackass replied to captainjackass's topic in Fallout New Vegas's Mod Ideas
Already got it -
I would love it if someone could port this mod, or at very least parts of this mod! Found here http://www.fallout3nexus.com/downloads/file.php?id=5365
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I would love to try, but the file is no longer there.
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Don't get me wrong, I'm not saying that the Power Rangers as seen on Saturday morning TV fit perfectly in the Fallout universe, but the concept that an Alien being, Zordon, a giant floating head (OWB anyone), with his Robot sidekick, Alpha, would recruit human beings to help save the world in a time of Crisis fits perfectly after expansions like Mothership Zeta. I'm saying that if you applied the same level of gritty realism and post apocalyptic mentality to the Power Rangers that you find in the Fallout universe, that THAT incarnation of the Power Rangers would fit perfectly.
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How cool would that be? Power Rangers in Fallout. You could make the castle from the original series with Zordon and an Alpha droid, place the costumes in a separate area that could be visible on mannequins. You could even make it so that you used the Morphers in order to wear the costume. The costumes could have different bonuses to what color ranger you chose and you could suit up your companions with the rest. Include the different weapons for each Ranger and possibly even use the base model from Liberty Prime to create the Megazord! This mod would have sooooo much potential for anyone who is interested. If you think about it it fits SO PERFECTLY with the Fallout universe. You would become part of the intergalactic force known as the Power Rangers to help save the world in its most desperate time of crisis. A full quest line could even be added for the process. With things like Mothership Zeta and the Aliens in the wild wasteland perk this wouldn't be to far of a stretch from a lore perspective and hopefully would make it easier to create. It would almost be like seeing the realistic Power Rangers I always hoped to see on screen. Let me know what you think. If anyone is interested in this mod I'm sure that it would get a huge following here.
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Elvis Voice actor needed
captainjackass replied to EchoGenocide's topic in Fallout New Vegas's Discussion
I would love to help. I actually work as an Elvis impersonator currently. You will have to walk me though what programs you want me to use for the recordings and send me the dialog, but I would be glad to help in the name of the King. -
Wolverine hair and beard request
captainjackass replied to WolfheartHU's topic in Dragon Age: Origins's Mod Ideas
I want to see this as well. Two types of beards, fresh cut chops and stubble chops. -
I love this idea! I have been working on a personal wolverine mod for my own character but i love the idea of him as a companion too. I don't have a lot of experience in the Geck but i will try what I can. If anyone else wants to lend the technical expertise I will gladly offer my services in Voice acting the role as well as writing his dialog. I have been acting and voice acting for years and I have been a diehard fan of Wolverine for over 20 years. I know the character backwards and forwards and I have some interesting ideas on how tomake him fit into the Fallout Universe.
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I'm getting closer on my own. Found a few mods that worked together well for this purpose. Used them and did a little editing in the Geck and Boone is now Snake! http://i984.photobucket.com/albums/ae325/TheCaptainJackass/ScreenShot1.jpg http://i984.photobucket.com/albums/ae325/TheCaptainJackass/ScreenShot2.jpg
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Mods won't save in GECK
captainjackass replied to BFORD2K8's topic in Fallout New Vegas's Mod Troubleshooting
Just had this problem myself. In my case this was avoided by running GECK as administrator. Right click, go to properties, under security change it to always run as administrator. -
I love the idea!
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I also have audio files of Snake's theme song that i could donate to the mod for whatever purpose. Hell as soon as I can i will start putting in some time to try to learn how to mod myself.
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I just realized that if anyone could do a retexture on the tunnel snakes/Kings leather jacket clothing/armor than it could look just like Snake! If someone was willing to make the jacket brown, the pants camouflage and the shirt black (it's either black or white already can't remember), than it would look just like snakes outfit. I say this because it already has the pants tucked into combat boots and the cut of the jacket is perfect. Anyone willing to spend a little time on that would have my complete and total thanks.