Hello, i don't played Skyrim yet. I want to wait for a better machine to max the settings out. (for more View and Atmosphere) But i really interested what all has changed or not-changed in Skyrim. (Improvements) The most things like to different Weapon/Spell possibilities I already read about. (news, previews, reviews on the Internet) At the moment i playing Fallout 3 NV and Oblivion, and see there stuff what is annoying. Emotionless PC-Face One of the strange things in Oblivion and Fallout was the PC Face. In Oblivion a character smilies to every NPC like a junkie, what messed often the character look really up. In Fallout 3 Bethesda learned (at least they believe that) and don't used this future anymore. (or I don't saw it) When i see my character, mimic, idles, movements and all this personally stuff... it's like i watching on a emotionless doll. Only plugins can help to improve the Idle and Movement-Animations. But i never saw a mod improvement for the character-mimic. Only NPCs in Fallout 3 and NV has better face mimics. EDIT: Sorry, I found mod based character-mimic-improvements for the character, but not for the idle, movement or such thing. Only for sex-animations. :confused: Let's crash together Are there any improvements in the modding-engine from skyrim, or is this only a extended version of the Oblivion/Fallout engine? I really hate it, that this game don't have a logging feature to trace the CTDs, Bugs and other things back. Are there such feature(s) now in Skyrim available? And what is with the localization? Do they have now localization files, or do we have the strange old problem again. (with the different game languages and modification-localizations) Hidden Walls and exploration Can we reach really all positions on the map, or are there such logical clipping issues like Fallout 3/NV where we don't never ever climping over a mountain. I really hate the New Vegas invisible walls and Jumping-behaivor. In Oblivion most places was explorable, many mountains was accessible. Where instead in Fallout 3 New Vegas... you never ever don't have to climp on mountains or canyons. That kills the free-to-explore immersion and feels like a single-player linear action-adventure game. I don't talk about the hidden walls from the map border/barrier. I hope you all can read my text, and satisfy my curiosity. Note: Please don't spoiler any story related game-content.