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xPatosonx

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Posts posted by xPatosonx

  1. I found the root of the problem: I started editing Auto-Aim range and degrees with the mod SkyTweak in all of my games, and, after reading the description of the mod Proper Aiming, I thought "what if it's this?", so I changed these settings in SkyTweak to default and finally I fixed it!!! Not only shouts but also arrows went to crazy directions away from the center of the camera in third person and I couldn't figure out why. It was driving me nuts!

     

    I hope this helps in case anyone else runs into this issue!

  2. I never said I cared or didn't care lol and no need to apologise!

     

    I just pointed out that, to me, it doesn't make sense then that, in one playthrough, the issue never happens, and, in another playthrough, with the same mods, it does happen.

     

    I'm starting a new game due to the new version of Credo and, if it happens again, I will try your suggestion.

  3. But I've played other games with the same mods list without this issue, without the need of custom skeletons or FNIS. If I'm not mistaken, Realistic Ragdolls and Force doesn't require that.

     

    And I don't use Increased Spawns or Random Spawns of ASIS, and don't have any issues rather than the one I mention in the OP.

     

    I just have to play without using shouts, because it's impossible to aim them in third person camera.

  4. I have no idea what I've done, but, ever since a few days ago, when I shout (unrelenting force) in third person camera, the shout goes to a side. I've been playing Skyrim since its release and have used plenty of mods, and this had never happened before, and I suppose it could be a mod recently installed, but I don't know which one or why this is happening.

     

    Here's a demonstration video:

     

     

    I have the latest Skyrim version from Steam with all the DLC's, use SKSE 1.7.1, and then LOOT for sorting mods.

     

    If anyone could help me, I would really appreciate it.

     

    Here's my load order:

     

    Skyrim.esm
    Update.esm
    Unofficial Skyrim Patch.esp
    Dawnguard.esm
    Unofficial Dawnguard Patch.esp
    HearthFires.esm
    Unofficial Hearthfire Patch.esp
    Dragonborn.esm
    Unofficial Dragonborn Patch.esp
    Fantasy Soundtrack Project.esp
    XFLMain.esm
    JSwords.esm
    HighResTexturePack01.esp
    HighResTexturePack02.esp
    HighResTexturePack03.esp
    Unofficial High Resolution Patch.esp
    SkyrimSpeeds.esp
    dD-No Spinning Death Animation DG.esp
    Dragon Stalking Fix.esp
    Brawl Bugs CE.esp
    ERSO 14 - Vendors richer and Inns more expensive.esp
    dD - Realistic Ragdoll Force - Realistic.esp
    When Vampires Attack.esp
    dD-No Spinning Death Animation.esp
    ERSO 08.2 - ERSO HARKON.esp
    iHUD.esp
    ERSO 08.1 - ERSO MIRAAK.esp
    Convenient Horses - Faster Sprint.esp
    ERSO 14.08 - Respawn Vendor Stuff 1 day.esp
    Auto Unequip Ammo.esp
    fNPCHealthLevelBonus_0.esp
    SkyUI.esp
    Dual Hand Combo Hotkeys.esp
    Guard Dialogue Overhaul.esp
    Customizable Camera.esp
    Headtracking.esp
    Increased Bounty & Guild Rewards.esp
    Hothtrooper44_Armor_Ecksstra.esp
    IHSS.esp
    Medieval_Furor.esp
    Prometheus_No_snow_Under_the_roof_DG_DR.esp
    Better Dynamic Snow.esp
    UIExtensions.esp
    Convenient Horses.esp
    SkyTweak.esp
    SaturationBoost.esp
    Waterbreathing Breathless Emerge.esp
    Weapons & Armor Fixes_Remade.esp
    Complete Crafting Overhaul_Remade.esp
    Immersive Sounds - Compendium.esp
    dD - Enhanced Blood Main.esp
    dD-Dragonborn-Dawnguard-EBT Patch.esp
    ISCompendium Enhanced Blood Patch.esp
    Skyrim Immersive Creatures.esp
    SkyFalls + SkyMills + DG + DB.esp
    ERSO 09.2 - Radiance.esp
    FSP - Dawnguard Edition.esp
    High Level Enemies.esp
    High Level Enemies - Dawnguard.esp
    Civil War Overhaul.esp
    Bring Out Your Dead.esp
    Immersive Weapons.esp
    ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
    Unique Uniques.esp
    Credo.esp
    DeadlyDragons.esp
    Skyrim Immersive Creatures - DLC2.esp
    High Level Enemies - Dragonborn.esp
    I5K Treasure Hunt.esp
    Hothtrooper44_ArmorCompilation.esp
    BFT Ships and Carriages.esp
    Smithing Perks Overhaul_Remade.esp
    aMidianborn_Skyforge_Weapons.esp
    Populated Dungeons Caves Ruins for USKP.esp
    Point The Way.esp
    Populated Forts Towers Places.esp
    Immersive Patrols II.esp
    Populated Lands Roads Paths.esp
    VendorSaleDelay-Gone.esp
    Populated Cities Towns Villages.esp
    JSwordsDistributionBalancePlugin.esp
    FSP - Unique Towns & Locations.esp
    Dragon Soul Relinquishment.esp
    Populated Skyrim Prisons Cells.esp
    Purewaters.esp
    DragonCombatOverhaulDragonborn.esp
    The Dance of Death - Ultimate Edition.esp
    The Paarthurnax Dilemma.esp
    ArmorPerkHelmetRemover.esp
    Extended Encounters.esp
    HoldBorderBanners.esp
    Populated Skyrim Civil War Battles.esp
    JoOsSkyrimKnightlyArmory.esp
    Run For Your Lives.esp
    WVS.esp
    ACE BYOG.esp
    XFLConfig.esp
    XFLDialogue.esp
    XFLPanel.esp
    XFLPlugins.esp
    DeadlyCombat.esp
    Vile Concoctions.esp
    Open Cities Skyrim.esp
    Alternate Start - Live Another Life.esp
    Bashed Patch, 0.esp
    ASIS-Dependency.esp
    ASIS.esp

     

     

    EDIT: after starting a new game without Player Headtracking, the issue disappeared. And it makes sense, since it's the only mod that affects third person camera and head movement, which probably caused the shouts going to the sides, just like the head moves to the sides with the mod (although it shouldn't happen in combat). Anyway, it seems Headtracking was the culprit, or maybe incompatibility with another mod.

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