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IncensedNightmare

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Everything posted by IncensedNightmare

  1. So there's the modular Kalash, but there's no modular pk machine gun, the possibilities could result in three guns, the PK, PKM, and PKP Pecheng. They could be polymer or wood parts, it would be belt fed with either just a belt or a box. Think of how good the mod could be! As a Russian, I'd be stoked for this to be a thing! Millenia made one for Fallout NV!
  2. Oooh improved interface looks good.
  3. So I want to be able to have my weapons organized, a heavy weapons category, pistols, plasma, laser, rifles, sub machine guns, shotguns etc.
  4. I just saw Mad Max Fury Road and I loved more than Mad Max 1 & 2. I would love for any mods for the 4th installment; Clothing, Guns, Character Models, Quests. ANYTHING!
  5. "use "player.moveto 0x000e247" without the quotes and replace x with the OWB load order" Okay my load order for OWB is 07. I type in playe.moveto 007000e247 and it doesn't work. I type player.moveto07000e247. Nada. I type in player.moveto 07e247. NOTHING! I do the same cycle with movetoqt. Nothing works! HELP ME!
  6. So I try to start the advanced test, but, the game crashes when I leave the terminal. I saw that I can player.moveto the cell but my base ID is different and I don't know how to fix this or to load into the cell with the test. I need help, are there any other fixes?
  7. Guys help, I can't use the Id it says it's invalid and it can't run it so I'm stuck.
  8. YES YES YES! I wanted to make it myself(The Clothes) but I don't think I'll be good with making meshes because I just can't put my finger on how to do it!
  9. Hey guys is mod limit the amount of mods or mod plugins in nmm? ex. FCOMASTER.ESM FCOWillow.esp or Fallout Character Overhaul- Fallout Character Overhaul NMC's Texture pack
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