So I started a new game a day ago and noticed some workshop items were missing that some mods added, dismissed it as xedit said a bunch of the items were unlocked with quests I had yet done. I installed a few more mods that I wanted and noticed that one of the other mods (same auther, same naming system) was not present and the holotape that gets auto added wasn't there. tried to look it up in the console and couldn't find it, xedit loaded it fine and I got the form id, still no item in game. Loaded the in game mod menu and noticed that about 10 or so mods are disabled. including the ones mentioned above. MO2 says all the requirments for the mods are met and they are all ticked to be laoded, the plugin.txt file in my mo2 profile says the same. I really don't want to start the game everytime by reloading the mods each time and was wondering if there was a way to fix this.