I'd like to create a eyebrow-less option for my character. I figured that'd be easy; open an existing eyebrow texture I cared less for, and make the whole alpha channel black. Getting the .dds file to save with alpha channel intact was a bit of a challenge, but I managed. But, still, if I choose that specific eyebrow option, it still looks like the eyebrow set I used as a template, and for the life of me, I can't figure out why. I can't find the original shape in any of the channels - R, G, B, alpha, or otherwise. Any ideas would be appreciated :-)