dear sirs, first and foremost I would like to thank you for putting effort in helping me with my dilemma you guys are great I appreciate it :thumbsup: I've successfully installed the apachii mod my fault was I relied too much with the windows vista "merge folder with same content" when copying-pasting files to the oblivion/data folder What I did was too meticulously transfer each data/subfolder file matching the main folder sir bben- by taking away the vanilla stuff can I do this ingame with the "share" command feature or should I open up the construction set and load the cm partners file and delete the items from the npc names that I wanted to accompany me? sir nosisab- sorry for my noobish question but is there an actual way where I could identify what type of armor does an npc like? heheh Im kinda new to the game and was quite hyped by my colleagues on how wonderful oblivion modded is so I kinda jup started to modding the game as soon as I was quite comfortable with the main game controls and pacing sir lfact- thanks for the info, the diano mod is free so that must mean its low priority armor for my npc? :confused: is there a way around this btw? :biggrin: sir vagrant-now that you mention it dear sir, I notice that the npc which seems to frequently revert back to normal is the only npc companion that I've set to "respawn" it's also the npc which is quicker to revert to normal armor than the rest "essential npc companions" this is the companion that I've set to "respawn" btw http://www.tesnexus.com/downloads/file.php?id=15150 so essentially- non essential characters get to reset their inventory to default... err anyways around this without having to turn her into an "essential" character? hehehe I find it more challenging to have a partner that could die if Im not careful hehe